Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add rshankras/claude-code-apple-skills --skill review-promptgit clone --depth 1 https://github.com/rshankras/claude-code-apple-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/review-prompt)<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/review-prompt"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/review-prompt/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/review-prompt"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/review-prompt.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to high
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- high Memory Poisoning · line 163 Skill manipulates agent memory, state, or stored context. Memory corruption can alter personality, override safety rules, or cause unpredictable behavior.Fix: Protect agent memory and state from modification by untrusted content. Use read-only memory for critical instructions and validate all state changes.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00037 | $0.01192 |
| Opus 5 | $0.00018 | $0.00596 |
| Sonnet 5 | $0.00007 | $0.00238 |
| Haiku 4.5 | $0.00004 | $0.00119 |
Grade A, and why
review-prompt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Review Prompt Generator
Generate smart App Store review prompting with configurable trigger conditions, platform detection, and proper timing logic.
When This Skill Activates
Use this skill when the user:
- Asks to "add review prompt" or "request reviews"
- Mentions "App Store rating" or "app reviews"
- Wants to "prompt for ratings" or "ask for reviews"
- Asks about "StoreKit review" or "SKStoreReviewController"
Platform Detection (CRITICAL)
This skill only applies to App Store distributed apps.
iOS Apps
- Always applicable (iOS apps require App Store)
macOS Apps
Detection steps:
- Check for
com.apple.application-identifierentitlement - Look for Mac App Store related code
- If unclear, ASK THE USER:
- "Is this app distributed via Mac App Store or direct download?"
If NOT App Store:
- Explain that StoreKit reviews only work for App Store apps
- Offer alternative: In-app feedback form
- Skip generation or generate feedback form instead
Pre-Generation Checks
1. Project Context Detection
- Determine platform (iOS/macOS)
- Check distribution method (App Store vs direct)
- Search for existing review prompt code
- Identify App entry point
2. Conflict Detection
Search for existing implementations:
Grep: "requestReview" or "SKStoreReviewController" or "StoreKit"
Glob: **/*Review*.swift
If found, ask user:
- Replace existing implementation?
- Enhance with better timing logic?
Configuration Questions
Ask user via AskUserQuestion:
-
Trigger conditions? (multi-select)
- Session count (e.g., after 5 sessions)
- Days since install (e.g., after 3 days)
- Positive actions (e.g., after completing a task)
- Feature usage (e.g., after using key feature 3 times)
-
Minimum thresholds?
- Sessions before first prompt: 3-5 (default: 3)
- Days before first prompt: 2-7 (default: 3)
-
Cool-down period?
- Days between prompts: 30-90 (default: 60)
- Apple limits to 3 prompts/year anyway
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 181 lines · 37 tokens per session scan A c90eb4ac88ea
review-prompt is a skill published in the GitHub repository rshankras/claude-code-apple-skills (719 stars, last pushed 1mo ago), licensed MIT. It adds 37 tokens to every session and 1,192 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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flame-harness-admob
Phase 7 — analyze the game, decide a rewarded-ad strategy, guide manual AdMob ad-unit creation, and inject googlemobileads + ATT/UMP consent code.
flame-harness-screenshot
Phase 9 — capture store screenshots in the game's configured locales via integrationtest (ads hidden), fill ASO keywords, and upload via fastlane.