unlock

unlock is a skill for Claude Code from Ryan-M-Frank/volley. It costs 50 tokens per session (401 once invoked), scanned A, original, Apache-2.0.

A command that clears a stuck Volley state lock after confirming with the user. A state lock prevents Claude and Codex from acting at the same time.

In plain words
What is it for?
Use it after checking the current lock when the previous coding-agent session is no longer running.
Why use it?
It recovers a project when a crashed or closed Codex session leaves the workflow blocked.

Skill for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable. Also seen: mentions Codex.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the volley plugin — 8 skills, 1 MCP server shipped together

Good fit Use it after checking the current lock when the previous coding-agent session is no longer running.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add Ryan-M-Frank/volley
Claude Code
/plugin install volley

Made for: Claude Code.

Or install volley, the plugin that ships this one along with the rest of its 8 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unlock

README.md
[![agentmods](https://agentmods.dev/badge/skills/ryan-m-frank/volley/unlock/github.svg)](https://agentmods.dev/skills/ryan-m-frank/volley/unlock)
Your own site
<a href="https://agentmods.dev/skills/ryan-m-frank/volley/unlock"><img src="https://agentmods.dev/badge/skills/ryan-m-frank/volley/unlock/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unlock

Your own site · 80×15
<a href="https://agentmods.dev/skills/ryan-m-frank/volley/unlock"><img src="https://agentmods.dev/badge/skills/ryan-m-frank/volley/unlock.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 401 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.00401
Opus 5 $0.00025 $0.00200
Sonnet 5 $0.00010 $0.00080
Haiku 4.5 $0.00005 $0.00040

Measured 8d ago against content hash 08cb7d800313, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

unlock scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/unlock/SKILL.md · 39 lines

What it actually says

/volley:unlock

Force-clear the lock. The escape hatch.

Steps for Claude

  1. Read current STATE and show the user.

    [ -f .volley/STATE ] || { echo "ERROR: .volley/STATE not found. Run /volley:setup first." >&2; exit 1; }
    . "${CLAUDE_PLUGIN_ROOT}/scripts/lib.sh"
    echo "Current STATE:"
    cat .volley/STATE
    echo ""
    AGE=$(volley_state_lock_age .volley/STATE 2>/dev/null) && echo "Lock age: ${AGE}s" || echo "Lock age: unknown"
    
  2. Confirm with the user. Output:

    "Force-clear this lock? STATE will be reset to ACTIVE=claude, TASK=idle, PID=0. Any work Codex was doing in a terminal tab will NOT be stopped automatically - you'll need to close that tab manually if you want Codex to stop. Confirm with 'yes' to proceed, or 'no' to abort."

    Wait for user response. Anything other than yes aborts.

  3. Reset STATE.

    . "${CLAUDE_PLUGIN_ROOT}/scripts/lib.sh"
    volley_state_write .volley/STATE claude idle 0
    echo "Lock cleared."
    
  4. Print the next-step block.

    . "${CLAUDE_PLUGIN_ROOT}/scripts/lib.sh"
    volley_next_step "/volley:status" "Verify the lock is clear and Claude is the active actor."
    
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 39 lines · 50 tokens per session scan A 08cb7d800313

Subscribe to this mod's changes

unlock is a skill published in the GitHub repository Ryan-M-Frank/volley (2 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 50 tokens to every session and 401 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.