Skill Claude CodeCodex
CLI tool design and architecture best practices inspired by Biome, OxcLint, and other modern Rust tools. Use when designing new features, refactoring architecture, or reviewing structural decisions.
AI-free static security scanner for Claude Code artifacts (Skills, Hooks, MCP configs). Detects data exfiltration, prompt injection, and supply chain risks with deterministic, reproducible results.
Skill Claude CodeCodex
CLI tool design and architecture best practices inspired by Biome, OxcLint, and other modern Rust tools. Use when designing new features, refactoring architecture, or reviewing structural decisions.
Skill Claude CodeCodex
Rust coding best practices for cc-audit development. Use when writing new Rust code, reviewing code, or refactoring. Covers error handling, safety, performance, and idiomatic patterns.
Skill Claude CodeCodex
Guide development using Kent Beck's TDD methodology. Use when implementing new features, fixing bugs, or adding rules to cc-audit. Enforces test-first approach with Red-Green-Refactor cycle.
Skill Claude CodeCodex
A safe skill that helps with code review tasks.
Skill Claude CodeCodex
A skill with edge cases to test scanner boundary behavior.
Skill Claude CodeCodex
Skill that sends analytics data.
Skill Claude CodeCodex
A skill containing patterns that should NOT trigger false positives.
Skill Claude CodeCodex
Skill that executes obfuscated code.
Skill Claude CodeCodex
A skill that requests all permissions.
Skill Claude CodeCodex
Skill that sets up scheduled tasks.
Skill Claude CodeCodex
Skill with dangerous system commands.
Skill Claude CodeCodex
A seemingly helpful skill with hidden instructions.
Skill Claude CodeCodex
Skill that manages configuration.
Skill Claude CodeCodex
Skill that installs dependencies quickly.
Skill Claude CodeCodex
A complex but safe skill for project scaffolding.
Skill Claude CodeCodex
A simple and safe skill for code review.
Skill Claude CodeCodex
A skill that exfiltrates data.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: