harvest

harvest is a skill for Claude Code from saadshahd/moo.md. It costs 51 tokens per session (1,094 once invoked), scanned A, original, MIT.

A skill-drafting tool that reads an agent session and extracts repeatable procedures into reusable skills. A session is a recorded exchange between a user and an agent.

In plain words
What is it for?
It is for naming a procedure, separating it into steps, checking for existing skills, and preparing a new skill definition.
Why use it?
It removes the need to reconstruct a useful procedure by hand after repeatedly teaching it to an agent.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Part of the hunch plugin — 2 skills shipped together

Good fit It is for naming a procedure, separating it into steps, checking for existing skills, and preparing a new skill definition.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/saadshahd/moo.md/harvest
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add saadshahd/moo.md --skill harvest
Clone the repo
git clone --depth 1 https://github.com/saadshahd/moo.md

Made for: Claude Code.

Or install hunch, the plugin that ships this one along with the rest of its 2 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for harvest

README.md
[![agentmods](https://agentmods.dev/badge/skills/saadshahd/moo.md/harvest/github.svg)](https://agentmods.dev/skills/saadshahd/moo.md/harvest)
Your own site
<a href="https://agentmods.dev/skills/saadshahd/moo.md/harvest"><img src="https://agentmods.dev/badge/skills/saadshahd/moo.md/harvest/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for harvest

Your own site · 80×15
<a href="https://agentmods.dev/skills/saadshahd/moo.md/harvest"><img src="https://agentmods.dev/badge/skills/saadshahd/moo.md/harvest.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,094 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01094
Opus 5.5 $0.00020 $0.00438
Sonnet 5.5 $0.00010 $0.00219
Haiku 4.5 $0.00005 $0.00109

Measured yesterday against content hash af734c16083a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

harvest scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 4 executable files (scripts/past.sh, scripts/read.sh, scripts/scrub.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

hunch/skills/harvest/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

harvest captures and reports. It never drafts, builds or fixes a skill: builders do that from the report.

Read

Run ${CLAUDE_SKILL_DIR}/scripts/read.sh <id>, where <id> is $ARGUMENTS if given, else ${CLAUDE_SESSION_ID}. It fails → show its error and stop.

Its output is the only source. A turn you cite is a numbered turn in it. It cuts long agent text; read.sh <id> <turn> prints one turn whole.

Detect

Read every file in ${CLAUDE_SKILL_DIR}/kinds/. Each names one way a session misses the standard: its sign in the marked turns, what counts, what doesn't, the evidence it needs. Walk the turns once per kind and collect each flow that meets it with the evidence it asks for. A flow without that evidence is dropped, not guessed at — but first read whole every cut turn it cites.

Name the opportunity

For each flow, one of the rows below. A skill covers the need when its description fits the turns; it says the move when a line of its SKILL.md, at the path read.sh prints, asks for what the turn skipped.

The flow shows Opportunity
A [skill] line for a skill that covers the need and says the move A line the agent had and lost, quoted. Rewording it is not the fix
No [skill] line for the skill that covers the need, or another skill ran in its place Selection: the skill, and the turn's words that should have loaded it
A [skill] line for a skill that covers the need, silent or vague on the move Improve that skill, named
No installed moo skill covers it A new skill
Steps the user gave more than once A reusable piece

State the need — what must happen, and when — never the unit that would carry it. Check the installed list read.sh prints before calling anything new: a need an installed skill covers takes one of the first three rows. A line quoted from a plugin read.sh marks as updated after the session began may not be the text that ran: say so.

Value

Name which of moo's four outcomes the fix serves: reduce decision regret, increase conceptual clarity, fewer but stronger artifacts, preserve the capacity to own what you produce. None → drop the flow.

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +8 lines af734c16083a
  2. 20d ago Changed · +8 lines · +9 tokens per session scan C → A f6a80958258a
  3. 21d ago First seen · 54 lines · 42 tokens per session scan C 4860cdf21ec9

Subscribe to this mod's changes

harvest is a skill published in the GitHub repository saadshahd/moo.md (38 stars, last pushed yesterday), licensed MIT. It adds 51 tokens to every session and 1,094 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-27.

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