claude-code-plugins-marketplace skills

29 tagged claude-code-plugins-marketplace, measured the same way as everything else here.

Browse within: claude-code-plugins 140awesome-claude-code 111awesome-claude-skills 111claude-commands 109claude-code-plugin 107claude-hooks 94claude-code-skills 62claude-code-plugin-marketplace 52decision-making 34agentic-workflow 31ai-coding 31ai-coding-assistant 31architecture 20skills 18

athola/claude-night-market

Skill Claude Code needs its repo

Bind loop 'done' to unfakeable gates. Use to harden egregore/herald loops or promote completionintegrity. Not for QA gates; use night-market-validation-and-qa.

not rated 342 +1 yesterday A SkillSpector: warn 49 tokens original MIT

moo-authoring

02

saadshahd/moo.md

Skill Claude Code

Use when adding or changing a skill, hook, or runtime file in this repo — including deciding which unit a new capability should be.

not rated 38 +1 changed 20d ago A 31 tokens original MIT

cs2-game-update

03

CitiesSkylinesModding/agents-plugins

Skill Claude CodeCodex

Sweeps this repo's Cities: Skylines II prose after a game update. Use when the game has updated, when the decompile holds a newer version than the references claim, or when a baseline line lags the installed game.

not rated 7 changed 9d ago A 52 tokens original MIT

AleksandarBisevac/claude-plugins

Skill Claude Code needs its repo

Edit, split or share the CSS and JavaScript under plugins/audit/scripts/ui/ — files Python concatenates into one inline and one inline carrying code, in a self-contained page opened over file://. Covers the assembly contract and the byte-level pins in plugins/audit/tests/ that guard it, why the split must be an…

not rated 4 yesterday A 192 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: