improve-project-harness

improve-project-harness is a skill for Codex from sadjow/home-manager. It costs 134 tokens per session (1,818 once invoked), scanned A, original, no licence file.

A tool for reviewing and improving a repository's coding-agent setup, including instructions, skills, roles, checks, hooks, CI gates, permissions, stored state, and monitoring. A repository is the project code and its related files.

In plain words
What is it for?
Use it to audit, design, implement, validate, or remove parts of a project's coding-agent harness.
Why use it?
It helps find weaknesses in the rules and safeguards that guide coding agents. This is useful when agent work is unreliable, recurring, or important to the project.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to audit, design, implement, validate, or remove parts of a project's coding-agent harness.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sadjow/home-manager/improve-project-harness
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sadjow/home-manager --skill improve-project-harness
Clone the repo
git clone --depth 1 https://github.com/sadjow/home-manager

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for improve-project-harness

README.md
[![agentmods](https://agentmods.dev/badge/skills/sadjow/home-manager/improve-project-harness/github.svg)](https://agentmods.dev/skills/sadjow/home-manager/improve-project-harness)
Your own site
<a href="https://agentmods.dev/skills/sadjow/home-manager/improve-project-harness"><img src="https://agentmods.dev/badge/skills/sadjow/home-manager/improve-project-harness/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for improve-project-harness

Your own site · 80×15
<a href="https://agentmods.dev/skills/sadjow/home-manager/improve-project-harness"><img src="https://agentmods.dev/badge/skills/sadjow/home-manager/improve-project-harness.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 134 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,818 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00134 $0.01818
Opus 5 $0.00067 $0.00909
Sonnet 5 $0.00027 $0.00364
Haiku 4.5 $0.00013 $0.00182

Measured 9d ago against content hash a66ae09b270e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

improve-project-harness scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Enumerates other installed skillslowAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

2. Inspect available skill metadata and invoke every explicitly required or clearly applicable skill. Avoid loading overlapping optional skills without a concrete need.

Downgraded: this mod is about security review, or the phrase is quoted, so it is likely naming the pattern rather than instructing it.

skills/improve-project-harness/SKILL.md · 155 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 155 lines · 134 tokens per session scan A a66ae09b270e

Subscribe to this mod's changes

improve-project-harness is a skill published in the GitHub repository sadjow/home-manager (5 stars, last pushed yesterday), with no licence file. It adds 134 tokens to every session and 1,818 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 1 finding (enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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