webapp-e2e

webapp-e2e is a skill for Claude Code from sailingnaturali/claude-skills. It costs 96 tokens per session (1,724 once invoked), scanned A, original, MIT.

A browser-based end-to-end testing workflow for web applications and interactive components. End-to-end testing checks the real user experience in a browser, including rendering, controls, and backend communication.

In plain words
What is it for?
Use it to test a live web app or isolated interface with Playwright, the browser-testing library, using either a one-off script or a test that runs in continuous integration.
Why use it?
Unit tests may miss problems that appear only after a page loads and interacts with a real service. The workflow helps verify those changes before a pull request.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the signalk-e2e plugin — 2 skills shipped together

Good fit Use it to test a live web app or isolated interface with Playwright, the browser-testing library, using either a one-off script or a test that runs in continuous integration.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sailingnaturali/claude-skills/webapp-e2e
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sailingnaturali/claude-skills --skill webapp-e2e
Clone the repo
git clone --depth 1 https://github.com/sailingnaturali/claude-skills

Made for: Claude Code.

Or install signalk-e2e, the plugin that ships this one along with the rest of its 2 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for webapp-e2e

README.md
[![agentmods](https://agentmods.dev/badge/skills/sailingnaturali/claude-skills/webapp-e2e/github.svg)](https://agentmods.dev/skills/sailingnaturali/claude-skills/webapp-e2e)
Your own site
<a href="https://agentmods.dev/skills/sailingnaturali/claude-skills/webapp-e2e"><img src="https://agentmods.dev/badge/skills/sailingnaturali/claude-skills/webapp-e2e/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for webapp-e2e

Your own site · 80×15
<a href="https://agentmods.dev/skills/sailingnaturali/claude-skills/webapp-e2e"><img src="https://agentmods.dev/badge/skills/sailingnaturali/claude-skills/webapp-e2e.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 96 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,724 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00096 $0.01724
Opus 5 $0.00048 $0.00862
Sonnet 5 $0.00019 $0.00345
Haiku 4.5 $0.00010 $0.00172

Measured 9d ago against content hash 9070670df642, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

webapp-e2e scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- **A dev server**: start it (`npm run dev`), then **poll for readiness with a `fetch(url)` that
signalk-e2e/skills/webapp-e2e/SKILL.md · 127 lines

How it starts

The opening of the file, as written. The whole thing — 127 lines — stays where its author put it; the contents beside it link to each section on GitHub.

End-to-end test a web app change in a real browser

When a change touches behavior a unit test can't reach — a rendered page, an interactive control, a component that only misbehaves once mounted and talking to a real backend — verify it in a real browser before opening the PR. This is about verifying the app works, distinct from recording a demo GIF of it (record-web-gif) and from any SignalK-server-specific harness (signalk-server-e2e).

0. Use the repo's bundled chromium, not the MCP/system browser

Drive the browser through @playwright/test's own chromium from a scratch script — not a system-provided or MCP browser, which usually wants a system Chrome that's often absent on a headless box and is the wrong version anyway. Install where you run the check:

npm i -D @playwright/test && npx playwright install chromium

A throwaway e2e.mjs is right for one-off verification; a committed *.spec.ts under the repo's test dir is right when the check should run in CI. Prefer @playwright/test's expect + auto-waiting locators over raw page.waitForSelector — they retry until the condition holds, which kills most flakiness.

1. Point it at the app

  • A dev server: start it (npm run dev), then poll for readiness with a fetch(url) that returns 200 before asserting — that's the primary gate. "Process started" ≠ "app serving"; racing the first goto is the top source of flaky first runs. page.goto(url, { waitUntil: "networkidle" }) is a fallback for the page load — don't rely on it for readiness of an app that holds a socket open (a live SignalK UI, any SSE/WebSocket stream): idle never fires and the goto hangs.
  • A live URL: page.goto(url) directly. Keep destructive interactions out of production.
  • An isolated component (a plugin config panel, a design-system widget) that has no page of its own: mount it in a tiny host page and load that. See §3.

2. Drive it and assert like a user

Assert on what a user would observe, through the public surface — rendered text, control state, and the network calls a working feature makes:

Read the full file on GitHub · 127 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 127 lines · 96 tokens per session scan A 9070670df642

Subscribe to this mod's changes

webapp-e2e is a skill published in the GitHub repository sailingnaturali/claude-skills (2 stars, last pushed 3d ago), licensed MIT. It adds 96 tokens to every session and 1,724 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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