manim-animator

manim-animator is a skill for Claude Code from sandbaseai/sandbase-skills. It costs 59 tokens per session (1,453 once invoked), scanned A, original, Apache-2.0.

A workflow for creating explanatory animations and precise diagrams with Manim, a Python tool that draws mathematical and technical visuals from code.

In plain words
What is it for?
Use it for mathematical, scientific, algorithmic, or diagram-based videos with equations, charts, shapes, and step-by-step transitions.
Why use it?
It makes animations reproducible and helps verify that the rendered video matches the intended explanation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the sandbase-skills plugin — 244 skills shipped together

Good fit Use it for mathematical, scientific, algorithmic, or diagram-based videos with equations, charts, shapes, and step-by-step transitions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sandbaseai/sandbase-skills/manim-animator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sandbaseai/sandbase-skills --skill manim-animator
Clone the repo
git clone --depth 1 https://github.com/sandbaseai/sandbase-skills

Made for: Claude Code.

Or install sandbase-skills, the plugin that ships this one along with the rest of its 244 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for manim-animator

README.md
[![agentmods](https://agentmods.dev/badge/skills/sandbaseai/sandbase-skills/manim-animator/github.svg)](https://agentmods.dev/skills/sandbaseai/sandbase-skills/manim-animator)
Your own site
<a href="https://agentmods.dev/skills/sandbaseai/sandbase-skills/manim-animator"><img src="https://agentmods.dev/badge/skills/sandbaseai/sandbase-skills/manim-animator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for manim-animator

Your own site · 80×15
<a href="https://agentmods.dev/skills/sandbaseai/sandbase-skills/manim-animator"><img src="https://agentmods.dev/badge/skills/sandbaseai/sandbase-skills/manim-animator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,453 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.01453
Opus 5.5 $0.00024 $0.00581
Sonnet 5.5 $0.00012 $0.00291
Haiku 4.5 $0.00006 $0.00145

Measured 20d ago against content hash d4acfa3c4229, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

manim-animator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

marketing/manim-animator/SKILL.md · 108 lines

How it starts

The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Manim Animator

Turn an explanation into reproducible Manim source code and a verified video. Draw equations, diagrams, charts, and transitions locally; use SandBase only for generative media that Manim cannot produce itself.

Read the SandBase API map before generating any image or audio asset.

Route the request

Use Manim when the value comes from exact geometry, mathematical notation, deterministic timing, reproducible diagrams, or a step-by-step conceptual explanation. Prefer another workflow when the main deliverable is:

  • photoreal or cinematic generated footage;
  • conventional timeline editing of supplied footage;
  • a static chart or diagram with no meaningful animation;
  • an avatar or talking-head presentation.

Translate named stylistic references into concrete traits such as dark background, minimal palette, hand-drawn-feeling curves, spatial transformations, or deliberate pacing. Do not promise an exact imitation of a creator's identity.

Preflight

Inspect the current project before creating files:

  • determine whether it already uses Manim Community or ManimGL and do not mix their APIs;
  • check the installed Python and Manim versions, renderer, FFmpeg, and LaTeX availability;
  • preserve the project's existing environment and dependency manager;
  • identify output resolution, frame rate, aspect ratio, duration, codec, and caption requirements.

Default to Manim Community for a new project unless the request specifically depends on ManimGL behavior. Do not install system packages, change global environments, or add optional plugins without user authorization. If required tooling is unavailable, return the source and an exact dependency plan instead of claiming a render succeeded.

Plan scenes

For more than one short idea, create a compact scene plan before coding:

Field Record
Purpose Question or idea the scene resolves
Duration Target seconds, or measured narration duration
Objects Equations, labels, shapes, axes, graphs, images, and camera elements
State changes What appears, transforms, moves, highlights, or disappears
Explanation Narration or on-screen text associated with each beat
Continuity Objects and visual state carried into the next scene
Technical needs 2D/3D scene type, LaTeX, updater, plugin, raster asset, or audio

Read the full file on GitHub · 108 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago First seen · 108 lines · 59 tokens per session scan A d4acfa3c4229

Subscribe to this mod's changes

manim-animator is a skill published in the GitHub repository sandbaseai/sandbase-skills (201 stars, last pushed 21d ago), licensed Apache-2.0. It adds 59 tokens to every session and 1,453 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-27.

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