collaborative-design

A collaborative design process for exploring software features, tools, interfaces, workflows, or systems before implementation. It uses concrete scenarios, timelines, and visual examples to refine decisions.

In plain words
What is it for?
Use it to clarify a problem, research existing patterns, map events in order, show before-and-after states, compare inputs and outputs, and validate a design.
Why use it?
It exposes unclear requirements and interaction problems before code is written.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/saski/arnesto/collaborative-design
Any agent
npx skills add saski/arnesto --skill collaborative-design
Clone the repo
git clone --depth 1 https://github.com/saski/arnesto

Made for: Claude Code, Codex.

Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 608 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.00608
Opus 5 $0.00017 $0.00304
Sonnet 5 $0.00007 $0.00122
Haiku 4.5 $0.00003 $0.00061

Measured 3d ago against content hash 0fa5c84d8989, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

collaborative-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to collaborative-design — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/collaborative-design/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

STARTER_CHARACTER = 🎨

Purpose

Stay in design mode. Resist jumping to implementation. Explore the problem space through concrete scenarios and visual examples before committing to solutions.

Core Principle: Show, Don't Tell

Instead of describing what happens in prose, show it visually. Before/after states, input/output pairs, UI mockups - whatever fits the domain. Visual beats prose.

Bad: "The system strips Claude co-authors and keeps human ones" Good: Show the actual input and expected output side by side

Process

Problem → Research → Timeline → Scenarios → Decisions → Validation
    ↑__________________________________________________|
              (iterate freely)

1. Clarify the Problem

  • What are we building? Why?
  • What does success look like?
  • What constraints exist?

2. Research (if needed)

  • Analyze existing patterns (logs, code, APIs)
  • Check real-world examples
  • Validate assumptions about formats, timing, etc.

3. Think in Timeline

Once the problem is understood, walk through what happens in order:

  • What happens first?
  • Then what?
  • What triggers the next step?

This uncovers unknowns. Each step becomes a scenario to explore.

4. Show Scenarios Visually

For each scenario, show the transformation or state change. Format depends on domain:

  • Config/data: show before and after
  • UI: show screen states and transitions
  • Pipelines: show input → output
  • Workflows: show steps with arrows

Use domain language. Stay high-level. Show complete examples, don't truncate.

5. Surface Options, Then Decide

Present several options with tradeoffs. Don't decide alone:

  • "Option A does X, Option B does Y. Which direction?"
  • Wait for input before proceeding

6. Validate Before Building

  • POC for risky assumptions (API timing, format parsing)
  • Visual test cases (input → expected output)
  • Document findings

7. Document Decisions

Track what was decided and why. Update docs as design evolves.

Anti-patterns

  • Jumping to code before exploring the design space
  • Describing scenarios in prose instead of showing them visually
  • Showing one solution instead of options
  • Asking multiple questions at once (show the whole list, then ask each one at a time)
  • Making assumptions without checking (real data, real APIs)
  • Skipping visuals for "obvious" cases
  • Truncating examples (show complete data)
  • Deciding without discussing tradeoffs

Read the full file on GitHub · 87 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 87 lines · 35 tokens per session scan A 0fa5c84d8989

Subscribe to this mod's changes

collaborative-design is a skill published in the GitHub repository saski/arnesto (5 stars, last pushed 7d ago), licensed Unlicense. It adds 35 tokens to every session and 608 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to collaborative-design, differing in 0 lines, and is treated as a copy.

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