hpc-gpu-stack

hpc-gpu-stack is a skill for Codex from SciMate-AI/HPC-Skills. It costs 71 tokens per session (835 once invoked), scanned A, original, MIT.

Guidance for building, reviewing, debugging, and running CUDA programs on high-performance computing systems. It covers the connected choices between the GPU toolkit, compiler, parallel launcher, scheduler, and visible devices.

In plain words
What is it for?
Use it for CUDA compilation, CUDA-aware MPI, Slurm GPU jobs, rank-to-GPU assignment, GPU memory and streams, runtime failures, and profiling.
Why use it?
GPU failures often come from mismatched compilers, schedulers, MPI settings, or device assignments rather than from the GPU code itself. The guidance helps trace those problems across the full setup.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it for CUDA compilation, CUDA-aware MPI, Slurm GPU jobs, rank-to-GPU assignment, GPU memory and streams, runtime failures, and profiling.

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Install with agentmods
npx agentmods add skills/scimate-ai/hpc-skills/hpc-gpu-stack
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SciMate-AI/HPC-Skills --skill hpc-gpu-stack
Clone the repo
git clone --depth 1 https://github.com/SciMate-AI/HPC-Skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

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README.md
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Your own site · 80×15
<a href="https://agentmods.dev/skills/scimate-ai/hpc-skills/hpc-gpu-stack"><img src="https://agentmods.dev/badge/skills/scimate-ai/hpc-skills/hpc-gpu-stack.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 835 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.00835
Opus 5.5 $0.00028 $0.00334
Sonnet 5.5 $0.00014 $0.00167
Haiku 4.5 $0.00007 $0.00084

Measured 1mo ago against content hash f21a9ef9608b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hpc-gpu-stack scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 3 executable files (assets/templates/cuda_mpi_gpu_slurm.sh, assets/templates/cuda_single_gpu_slurm.sh, assets/templates/nvcc_build_example.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hpc-gpu-stack/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HPC GPU Stack

Treat GPU execution as one coherent stack: CUDA toolchain, host compiler, launcher, scheduler mapping, and device visibility must agree before kernel tuning matters.

Start

  1. Read references/cuda-and-host-compiler-matrix.md before choosing nvcc, host compiler, or a CUDA build baseline.
  2. Read references/gpu-aware-mpi-and-rank-mapping.md when the workflow spans MPI ranks, one-rank-per-GPU layouts, or CUDA-aware MPI.
  3. Read references/device-visibility-and-scheduler-integration.md when Slurm, CUDA_VISIBLE_DEVICES, MIG, or scheduler-provided GPU allocation is involved.
  4. Read references/memory-streams-and-overlap-playbook.md when debugging device memory pressure, pinned-memory transfers, streams, or overlap assumptions.
  5. Read references/build-and-launch-workflow.md when turning a CUDA code path into a reproducible compile-and-run workflow.
  6. Read references/runtime-debugging-and-profiling.md when kernels fail at runtime, ranks see the wrong device, or performance is unexpectedly poor.
  7. Read references/error-recovery.md when configure, compile, launch, or runtime CUDA behavior fails.
  8. Read references/error-pattern-dictionary.md when a GPU failure needs a fast pattern match.

Work sequence

  1. Confirm the execution model first:
    • single GPU
    • one MPI rank per GPU
    • hybrid MPI plus threads with explicit rank-to-GPU placement
  2. Keep CUDA toolkit, host compiler, and MPI stack mutually compatible.
  3. Let the scheduler expose the intended GPU allocation before forcing manual device selection.
  4. Get a minimal kernel and launch baseline working before tuning streams, overlap, or transport variables.
  5. Reproduce failures on one node and the smallest GPU count that still shows the issue before scaling out.

Guardrails

  • Do not assume nvcc accepts any host compiler visible in PATH.
  • Do not mix rank-to-GPU mapping logic from Open MPI, MPICH-family, and Slurm without checking which environment variables are actually set.
  • Do not tune streams or overlap to compensate for a broken device-mapping or memory-capacity issue.
  • Do not debug multi-node GPU failures before a single-node baseline is trustworthy.

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 69 lines · 71 tokens per session scan A f21a9ef9608b

Subscribe to this mod's changes

hpc-gpu-stack is a skill published in the GitHub repository SciMate-AI/HPC-Skills (95 stars, last pushed 6mo ago), licensed MIT. It adds 71 tokens to every session and 835 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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