algorithmic-art

algorithmic-art is a skill for Claude Code, Codex from seaworld008/Commonly-used-high-value-skills. It costs 32 tokens per session (4,319 once invoked), scanned A, a copy of algorithmic-art, MIT.

A skill for making original digital artwork with code, using p5.js, a JavaScript library for interactive graphics. It creates written concepts, web-based viewers, and generative algorithms that use controlled randomness, particles, flows, and adjustable settings.

In plain words
What is it for?
Use it to create interactive generative art, flow fields, particle systems, noise-based visuals, and other visual experiments that run in a web page.
Why use it?
It gives code-generated artwork a repeatable design process while letting you explore many visual variations. Seeded randomness means a chosen variation can be reproduced.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create interactive generative art, flow fields, particle systems, noise-based visuals, and other visual experiments that run in a web page.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/seaworld008/commonly-used-high-value-skills/algorithmic-art
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add seaworld008/Commonly-used-high-value-skills --skill algorithmic-art
Clone the repo
git clone --depth 1 https://github.com/seaworld008/Commonly-used-high-value-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for algorithmic-art

README.md
[![agentmods](https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art/github.svg)](https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art)
Your own site
<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for algorithmic-art

Your own site · 80×15
<a href="https://agentmods.dev/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art"><img src="https://agentmods.dev/badge/skills/seaworld008/commonly-used-high-value-skills/algorithmic-art.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,319 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.04319
Opus 5 $0.00016 $0.02159
Sonnet 5 $0.00006 $0.00864
Haiku 4.5 $0.00003 $0.00432

Measured 3d ago against content hash 779ee87762bd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

algorithmic-art scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (templates/generator_template.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to algorithmic-art — 45 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

openclaw-skills/algorithmic-art/SKILL.md · 437 lines

How it starts

The opening of the file, as written. The whole thing — 437 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).

When to Use

Use this skill when the user wants:

  • original generative or algorithmic art
  • p5.js based visual experiments
  • flow fields, particles, noise systems, or seeded visual variation
  • an interactive art artifact rather than a static design mock

Usage

Recommended flow:

extract conceptual seed
-> write algorithmic philosophy
-> design parameters and seeded system
-> implement p5.js artifact
-> expose controls for exploration

This happens in two steps:

  1. Algorithmic Philosophy Creation (.md file)
  2. Express by creating p5.js generative art (.html + .js files)

First, undertake this task:

ALGORITHMIC PHILOSOPHY CREATION

To begin, create an ALGORITHMIC PHILOSOPHY (not static images or templates) that will be interpreted through:

  • Computational processes, emergent behavior, mathematical beauty
  • Seeded randomness, noise fields, organic systems
  • Particles, flows, fields, forces
  • Parametric variation and controlled chaos

THE CRITICAL UNDERSTANDING

  • What is received: Some subtle input or instructions by the user to take into account, but use as a foundation; it should not constrain creative freedom.
  • What is created: An algorithmic philosophy/generative aesthetic movement.
  • What happens next: The same version receives the philosophy and EXPRESSES IT IN CODE - creating p5.js sketches that are 90% algorithmic generation, 10% essential parameters.

Consider this approach:

  • Write a manifesto for a generative art movement
  • The next phase involves writing the algorithm that brings it to life

The philosophy must emphasize: Algorithmic expression. Emergent behavior. Computational beauty. Seeded variation.

HOW TO GENERATE AN ALGORITHMIC PHILOSOPHY

Name the movement (1-2 words): "Organic Turbulence" / "Quantum Harmonics" / "Emergent Stillness"

Read the full file on GitHub · 437 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · -30 tokens per session 779ee87762bd
  2. 11d ago First seen · 437 lines · 62 tokens per session scan A 3a19e1c1a255

Subscribe to this mod's changes

algorithmic-art is a skill published in the GitHub repository seaworld008/Commonly-used-high-value-skills (70 stars, last pushed 4d ago), licensed MIT. It adds 32 tokens to every session and 4,319 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to algorithmic-art, differing in 45 lines, and is treated as a copy.

Related

Other skills, from other repositories

svg-creator

Produce SVGs that are spec-correct (W3C SVG 2), CSS-independent, accessible when meaningful, safe to render in untrusted contexts, optimized in size, and readable enough to edit.

jawwadfirdousi/agent-skills · 95 tokens

hive.image-generation

Required before calling imagegenerate. Create and edit images from a prompt — generate an image, make a picture / logo / illustration / icon / banner / poster / thumbnail / hero image / mockup / product shot / social graphic, or edit / restyle / combine existing images from reference images. Uses OpenAI gpt-image-2…

aden-hive/hive · 149 tokens

skin-creator

Create and apply a two-asset LobsterAI visual skin from the user's style description. Use only when the AI Skin Designer kit supplies the structured skinpack workflow marker; do not use for ordinary theme or image requests.

netease-youdao/LobsterAI · 48 tokens

music-search

Search cloud drives for downloadable music resources (songs, albums, lossless audio). Use this skill when the user wants to download a specific song or album. Do NOT use for general music information, lyrics, or recommendations.

netease-youdao/LobsterAI · 47 tokens

canvas-design

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

netease-youdao/LobsterAI · 59 tokens

omh-image-cards

This is a Hermes-native img-summary workflow skill.

rlaope/oh-my-hermes · 66 tokens