parallel-design-variants

parallel-design-variants is a skill for Claude Code from serejaris/personal-corp-os. It costs 91 tokens per session (1,284 once invoked), scanned A, original, MIT.

A workflow for producing several genuinely different visual design directions at the same time. It uses distinct visual references, gathers the results into a comparison gallery, and can support choosing winners before another design round.

In plain words
What is it for?
Use it for page redesigns, landing pages, hero sections, thumbnails, emails, slide systems, or design bake-offs where people need to compare multiple concepts.
Why use it?
It helps when the right visual direction is not known yet and one design iteration would provide too little choice. Separate references make the options meaningfully different.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the personal-corp-os plugin — 33 skills shipped together

Good fit Use it for page redesigns, landing pages, hero sections, thumbnails, emails, slide systems, or design bake-offs where people need to compare multiple concepts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/serejaris/personal-corp-os/parallel-design-variants
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add serejaris/personal-corp-os --skill parallel-design-variants
Clone the repo
git clone --depth 1 https://github.com/serejaris/personal-corp-os

Made for: Claude Code.

Or install personal-corp-os, the plugin that ships this one along with the rest of its 33 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for parallel-design-variants

README.md
[![agentmods](https://agentmods.dev/badge/skills/serejaris/personal-corp-os/parallel-design-variants/github.svg)](https://agentmods.dev/skills/serejaris/personal-corp-os/parallel-design-variants)
Your own site
<a href="https://agentmods.dev/skills/serejaris/personal-corp-os/parallel-design-variants"><img src="https://agentmods.dev/badge/skills/serejaris/personal-corp-os/parallel-design-variants/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for parallel-design-variants

Your own site · 80×15
<a href="https://agentmods.dev/skills/serejaris/personal-corp-os/parallel-design-variants"><img src="https://agentmods.dev/badge/skills/serejaris/personal-corp-os/parallel-design-variants.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,284 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 61
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.01284
Opus 5 $0.00046 $0.00642
Sonnet 5 $0.00018 $0.00257
Haiku 4.5 $0.00009 $0.00128

Measured 12d ago against content hash ba027d236a0e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

parallel-design-variants scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/parallel-design-variants/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Parallel Design Variants

Overview

Generate N genuinely different design directions at once, each built by its own subagent locked to a distinct visual reference, collect them in one gallery, pick winners, then run a second round that mixes the winning styles.

Core principle: divergence comes from reference anchors, not from asking "be creative." Ten subagents told "make a nice hero" produce ten similar heroes. Ten subagents anchored to terminal / broadsheet / brutalist / swiss / zine produce ten different worlds. Same content, different reference → real choice.

When to Use

  • You'd otherwise build one design and iterate — but you don't yet know the direction.
  • Redesign, landing, hero, thumbnail layout, email, slide system, any visual surface.
  • Live/stream or team bake-off where people vote on options.

Not for: a single known direction (just build it), or pixel-level refinement of one chosen design (that's normal iteration).

The Loop

ask how many variants (N)
  → spec issue (constant content + N reference anchors + briefs)
  → N subagents in parallel (blind to each other)
  → gallery index.html (side by side)
  → pick winners (optionally by vote)
  → second round: mix winning styles

Workflow

  1. Ask how many variants (N) — first, before anything else. Don't silently pick a number; ask the user. Suggest 6–10 as the sweet spot (enough for real divergence, few enough to review side by side) and offer the default, but the count is theirs. Their answer is N for the rest of the flow.
  2. Write ONE spec issue — it is the orchestration doc, not a throwaway prompt. It contains:
    • Constant content: the real data and the required sections every variant must render (identical across all). You compare style, never completeness.
    • Result layout: redesign/index.html (gallery) + redesign/{slug}/index.html per direction. Self-contained HTML — inline CSS, vanilla JS, Google Fonts ok, no build step, no framework (so the gallery just opens).
    • A table of N directions: slug · name · reference / media-analog.
    • A shared prompt scaffold (identity, required sections, real data, output files) — every subagent gets the same scaffold + its own brief.
    • Per-direction briefs: 2–4 sentences each, naming the reference and its concrete cues (fonts, palette, layout move).
  3. Pick N divergent anchors (the N the user chose). Each anchor a recognizable, different reference — adjacent styles waste a variant. Starter palette:

Read the full file on GitHub · 72 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 72 lines · 91 tokens per session scan A ba027d236a0e

Subscribe to this mod's changes

parallel-design-variants is a skill published in the GitHub repository serejaris/personal-corp-os (225 stars, last pushed 17d ago), licensed MIT. It adds 91 tokens to every session and 1,284 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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