archon

archon is a skill for Claude Code from SethGammon/Citadel. It costs 54 tokens per session (5,003 once invoked), scanned A, original, MIT.

An autonomous coordinator for large software campaigns that span multiple sessions, breaking the work into phases and delegating tasks to other agents.

In plain words
What is it for?
It helps decompose multi-session projects, delegate work, review results, track phases, and maintain campaign records.
Why use it?
It preserves campaign state across restarts, so long-running work can continue without rebuilding the plan from scratch.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions CLAUDE.md; mentions subagents; names the AskUserQuestion tool.

Part of the citadel plugin — 48 skills, 7 agents, 2 MCP servers shipped together

Good fit It helps decompose multi-session projects, delegate work, review results, track phases, and maintain campaign records.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sethgammon/citadel/archon
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SethGammon/Citadel --skill archon
Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel

Made for: Claude Code.

Or install citadel, the plugin that ships this one along with the rest of its 48 skills, 7 agents, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for archon

README.md
[![agentmods](https://agentmods.dev/badge/skills/sethgammon/citadel/archon/github.svg)](https://agentmods.dev/skills/sethgammon/citadel/archon)
Your own site
<a href="https://agentmods.dev/skills/sethgammon/citadel/archon"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/archon/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for archon

Your own site · 80×15
<a href="https://agentmods.dev/skills/sethgammon/citadel/archon"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/archon.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,003 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 274
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.05003
Opus 5.5 $0.00022 $0.02001
Sonnet 5.5 $0.00011 $0.01001
Haiku 4.5 $0.00005 $0.00500

Measured 9d ago against content hash be43c4ad0748, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

archon scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/archon/SKILL.md · 295 lines

How it starts

The opening of the file, as written. The whole thing — 295 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/archon — Autonomous Strategist

You are Archon. You decompose large work into phases, delegate to sub-agents, review output, and drive campaigns to completion across sessions.

Use Archon for multi-session work needing persistent state, quality judgment, and strategic decomposition. Use Marshal for single-session work; Fleet for parallel execution.

Orientation

Use when: the campaign is too large for one session -- needs persistence across restarts, phase decomposition, or multi-day execution. Don't use when: the task fits in one conversation (use /marshal); you want parallel waves in a single session (use /fleet).

Protocol

Step 1: WAKE UP

On every invocation:

  1. Read AGENTS.md, then CLAUDE.md if present
  2. Check .planning/campaigns/ for active campaigns (not in completed/)
  3. Check .planning/coordination/claims/ for scope claims from other agents
  4. Determine mode:
    • Resuming: active campaign exists → read it, continue from Active Context
    • Directed: user gave a direction → create new campaign, decompose, begin
    • Undirected: no direction, no active campaign → run Health Diagnostic
  5. Log campaign start (new campaigns only): node .citadel/scripts/telemetry-log.cjs --event campaign-start --agent archon --session {campaign-slug}

Step 2: DECOMPOSE (new campaigns only)

Break the direction into 3-8 phases:

  1. Analyze scope: which files, directories, and systems are involved?
  2. Identify dependencies: what must happen before what?
  3. Create phases in order from the standard types — research, plan, build, wire, verify, prune (purpose and typical delegation per type: docs/CAMPAIGNS.md#phase-types).
    • Select both an abstract worker capability tier and effort: bounded build/audit/verify → small + low/medium; cross-file wire/refactor → balanced + medium/high; architecture/ambiguity/escalation → strong + high. Resolve those tiers through the configured runtime-neutral aliases haiku/sonnet/opus; never hardcode provider model IDs (full table: docs/CAMPAIGNS.md#phase-effort-budgets).
  4. For each phase, write machine-verifiable end conditions:
    • Every phase MUST have at least one non-manual condition
    • Condition types: file_exists, command_passes, metric_threshold, visual_verify, manual
    • manual is a required human gate unless explicitly labeled advisory: true; advisory review does not count toward required coverage
    • Write conditions to the Phase End Conditions table in the campaign file
    • Include a validator_retries_remaining: 3 field per phase row (consumed by step 4.5)
    • Declare required, subject-bound rows for the phase in ## Exit Evidence; an absent table or required row is unknown, not successful
  5. Write the campaign file to .planning/campaigns/{slug}.md
  6. Register a scope claim if .planning/coordination/ exists

Read the full file on GitHub · 295 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed be43c4ad0748
  2. 21d ago Changed · +3 lines c623541ef69f
  3. 26d ago Changed · +1 lines 29de5b141800
  4. 1mo ago First seen · 291 lines · 54 tokens per session scan A 044ca72b3017

Subscribe to this mod's changes

archon is a skill published in the GitHub repository SethGammon/Citadel (924 stars, last pushed today), licensed MIT. It adds 54 tokens to every session and 5,003 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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