fleet

fleet is a skill for Claude Code from SethGammon/Citadel. It costs 56 tokens per session (5,773 once invoked), scanned A, original, MIT.

A coordinator for splitting a large coding task into several independent work streams that run in parallel. It gives each stream an isolated worktree, which is a separate copy of the repository’s files for making changes safely.

In plain words
What is it for?
Use it for projects with at least three separate tasks that can proceed independently. It can run coordinated waves, collect results, share context, and support different approaches to the same task.
Why use it?
It reduces waiting when different parts of a task can be handled at the same time. It also carries findings from earlier groups of work into later groups.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions CLAUDE.md; mentions subagents; mentions Claude Code.

Part of the citadel plugin — 48 skills, 7 agents, 2 MCP servers shipped together

Good fit Use it for projects with at least three separate tasks that can proceed independently. It can run coordinated waves, collect results, share context, and support different approaches to the same task.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sethgammon/citadel/fleet
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SethGammon/Citadel --skill fleet
Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel

Made for: Claude Code.

Or install citadel, the plugin that ships this one along with the rest of its 48 skills, 7 agents, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fleet

README.md
[![agentmods](https://agentmods.dev/badge/skills/sethgammon/citadel/fleet/github.svg)](https://agentmods.dev/skills/sethgammon/citadel/fleet)
Your own site
<a href="https://agentmods.dev/skills/sethgammon/citadel/fleet"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/fleet/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fleet

Your own site · 80×15
<a href="https://agentmods.dev/skills/sethgammon/citadel/fleet"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/fleet.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,773 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Data Exfiltration · line 53
    Code or instructions that leak agent conversation context to external services, potentially exposing sensitive user interactions.
    Fix: Remove any code that sends prompts, responses, or session data externally. Preserve user privacy; never exfiltrate conversation content.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.05773
Opus 5.5 $0.00022 $0.02309
Sonnet 5.5 $0.00011 $0.01155
Haiku 4.5 $0.00006 $0.00577

Measured 9d ago against content hash f73abe0a6ab8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

fleet scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/fleet/SKILL.md · 313 lines

How it starts

The opening of the file, as written. The whole thing — 313 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/fleet — Parallel Coordinator

Use for 3+ independent work streams that can run simultaneously in isolated worktrees. Do NOT use for single-file scope, linear work, or when a marshal or skill suffices.

Orientation

Use when: Running 2+ independent work streams in parallel — tasks with non-overlapping file scopes that can execute simultaneously.

Don't use when: Work must execute sequentially or accumulate findings across phases (use /archon), a single orchestrated session is enough (use /marshal), or the task is simple enough for a bare skill.

Commands

Command Behavior
/fleet [direction] Decompose direction into parallel streams, execute in waves
/fleet [path-to-spec] Read a spec file, decompose into streams
/fleet continue Resume from the last fleet session file
/fleet (no args) Health diagnostic → work queue → execute
/fleet --quick [task1]; [task2] Lightweight parallel mode for solo devs — 2+ tasks, single wave, governed merge, minimal durable receipt
/fleet --speculative N [direction] Try N different approaches to the same task in parallel — see Speculative Mode below
/fleet --teams [direction] Pilot: native task spine when CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS is set, see Teams Mode (experimental) below

Protocol

Step 1: WAKE UP

  1. Read AGENTS.md, then CLAUDE.md if present (project conventions)
  2. Check .planning/campaigns/ for active campaigns
  3. Check .planning/coordination/claims/ for external claims
  4. Determine input mode: directed, spec-driven, continuing, or undirected
  5. Load prior session context: if .planning/momentum.json exists, run node .citadel/scripts/momentum-read.cjs and use the active scopes and recurring decisions to inform work queue prioritization. Skip silently if the file is absent or output is empty.

Wave context restoration: Use the Claude Code Compaction API to restore fleet session context. Do NOT read .claude/compact-state.json — deprecated in favour of server-side compaction (available on Opus 4.6+). Fleet session files (.planning/fleet/session-{slug}.md) remain the source of truth for inter-wave discovery relay; compaction handles agent memory, not campaign state. If the Compaction API is unavailable, read the fleet session file's Continuation State directly.

Read the full file on GitHub · 313 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed f73abe0a6ab8
  2. 21d ago Changed · +3 lines 8a794bd2524f
  3. 26d ago Changed b0deb6fd18a4
  4. 1mo ago Changed 17b897454d86
  5. 1mo ago First seen · 310 lines · 56 tokens per session scan A c28c50d885c7

Subscribe to this mod's changes

fleet is a skill published in the GitHub repository SethGammon/Citadel (924 stars, last pushed today), licensed MIT. It adds 56 tokens to every session and 5,773 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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