session-handoff

session-handoff is a skill for Claude Code, Codex from SethGammon/Citadel. It costs 35 tokens per session (857 once invoked), scanned A, original, MIT.

A session-summary format for handing ongoing work to another session or agent. It records what changed, important decisions, active plans, and unresolved items.

In plain words
What is it for?
Use it when wrapping up a coding or planning session, especially when active campaigns, fleet tasks, recent commits, or uncommitted changes need to be preserved.
Why use it?
It reduces the chance of losing context when a session ends or the work moves elsewhere. The next session can use the summary to continue from the current state instead of starting over.

Skill for Claude CodeCodex

Part of the citadel plugin — 49 skills, 7 agents, 2 MCP servers shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/sethgammon/citadel/session-handoff
Any agent
npx skills add SethGammon/Citadel --skill session-handoff
Clone the repo
git clone --depth 1 https://github.com/SethGammon/Citadel

Made for: Claude Code, Codex.

Or install citadel, the plugin that ships this one along with the rest of its 49 skills, 7 agents, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for session-handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/sethgammon/citadel/session-handoff.svg)](https://agentmods.dev/skills/sethgammon/citadel/session-handoff)
Your own site
<a href="https://agentmods.dev/skills/sethgammon/citadel/session-handoff"><img src="https://agentmods.dev/badge/skills/sethgammon/citadel/session-handoff.svg" alt="Measured on agentmods" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 857 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00035 $0.00857
Opus 5 $0.00017 $0.00428
Sonnet 5 $0.00007 $0.00171
Haiku 4.5 $0.00003 $0.00086

Measured 4d ago against content hash eccf0385496c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

session-handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/session-handoff/SKILL.md · 83 lines

How it starts

The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/session-handoff — Context Transfer

Orientation

Use when ending a session and wanting to preserve context for the next one. Also used automatically by orchestrators (Archon, Fleet) at session boundaries.

Don't use when: You want to extract reusable patterns from a completed campaign (use /learn), write a structured postmortem for a failed campaign (use /postmortem), or produce documentation rather than a context transfer.

Protocol

  1. Collect session data (run in parallel):

    • git log --oneline -20 and git diff HEAD --stat
    • Read .planning/campaigns/ for files with status: active
    • Read .planning/fleet/ for files with status: active or needs-continue
  2. Identify the primary thread: If an active campaign exists, use its current phase as the anchor. If multiple campaigns are active, list each. If no campaign, use the most recent git commits as the frame.

  3. Map data to HANDOFF fields:

    • What changed: campaign phase output if campaign active; otherwise commit subjects from this session
    • Key decisions: commit messages with a tradeoff word ("instead", "because", "not"); or explicit statements from the conversation
    • Unresolved items: campaign items marked blocked or parked; TODOs added this session; anything explicitly deferred
    • Next steps: campaign's next phase if active; otherwise the top open item from above
  4. Output the HANDOFF block.

Output Format

---HANDOFF---
- {what was built or changed — be specific}
- {key decisions and tradeoffs — include reasoning}
- {unresolved items — what's blocking}
- {next steps — what the next session should do first}
---

Keep it to 3-5 bullets, under 150 words. This is a context transfer, not a report.

Quality Gates

  • Every bullet must be actionable or informative
  • No vague statements ("made progress on X")
  • Specific file references where relevant
  • Decisions include reasoning, not just the choice

Fringe Cases

.planning/ does not exist: Skip campaign and fleet checks. Treat as "no active campaigns" and proceed with git-only context.

Read the full file on GitHub · 83 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 83 lines · 35 tokens per session scan A eccf0385496c

Subscribe to this mod's changes

session-handoff is a skill published in the GitHub repository SethGammon/Citadel (916 stars, last pushed today), licensed MIT. It adds 35 tokens to every session and 857 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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