self-improvement

self-improvement is a skill for Claude Code, Codex from Sistema2D/FrameCode-VibeWork. It costs 16 tokens per session (863 once invoked), scanned A, original, Apache-2.0.

A review process for improving existing skills, agent profiles, and operating rules using evidence from real failures or repeated mistakes. It keeps these instructions focused and avoids unnecessary expansion.

In plain words
What is it for?
Use it when revising a skill or agent after failures, repeated clarification, unsafe behaviour, weak validation, or changes in framework requirements.
Why use it?
It helps fix unclear triggers and validation gaps without creating conflicting or overly broad rules.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/sistema2d/framecode-vibework/self-improvement
Any agent
npx skills add Sistema2D/FrameCode-VibeWork --skill self-improvement
Clone the repo
git clone --depth 1 https://github.com/Sistema2D/FrameCode-VibeWork

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for self-improvement

README.md
[![agentmods](https://agentmods.dev/badge/skills/sistema2d/framecode-vibework/self-improvement.svg)](https://agentmods.dev/skills/sistema2d/framecode-vibework/self-improvement)
Your own site
<a href="https://agentmods.dev/skills/sistema2d/framecode-vibework/self-improvement"><img src="https://agentmods.dev/badge/skills/sistema2d/framecode-vibework/self-improvement.svg" alt="Measured on agentmods" height="20"></a>
Per session 16 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 863 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00016 $0.00863
Opus 5 $0.00008 $0.00432
Sonnet 5 $0.00003 $0.00173
Haiku 4.5 $0.00002 $0.00086

Measured 4d ago against content hash 3eb92a63a688, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

self-improvement scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

FCVW/skills/self-improvement/SKILL.md · 91 lines

How it starts

The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SKILL: Skill and Agent Self-Improvement

Purpose

Control updates to existing skills and agent profiles so the framework improves from evidence without accumulating noise, redundant rules, or broader prompts. This skill is a Markdown-only refactoring gate for AI operational assets.

Activation Triggers

Load this skill before changing any skills/*/SKILL.md, agent profile, skill catalog, trigger list, or agent-specific operating rule when:

  • a skill or agent failed, was ambiguous, did not activate, or produced avoidable rework;
  • two or more sessions repeated the same clarification or mistake;
  • a validation gap allowed hallucination, duplication, monolith creation, unsafe cleanup, or context loss;
  • a new framework rule makes an existing skill incomplete or contradictory;
  • a proposed edit claims token savings, better triggers, or safer execution for existing assets;
  • the task uses Portuguese equivalents such as melhorar skill, melhorar agente, ajuste de gatilho, gatilho falhou, skill não acionou, agente não acionou, auto melhoria, melhoria de prompt, or regra ambígua.

Inputs

Concrete failure or drift evidence, owning canonical documents, current skill and catalog entry, overlapping skills, representative replay task, and active plan/change record.

Improvement Gate

Improvement is allowed only when at least one evidence metric and all safety metrics pass:

Metric Pass threshold
Failure evidence 2 independent failures/ambiguities, or 1 P1/P2 incident.
Rule drift A canonical document changed and the skill now contradicts or misses it.
Validation gap Existing exit criteria did not detect a real defect.
Token ROI Expected skill or base-document reduction of at least 15%, or removes repeated clarifying prompts.
Scope preservation The edit narrows or clarifies scope; it does not expand responsibility without agent-factory.
Backward compatibility Existing valid triggers and outputs remain valid or have a migration note.

Read the full file on GitHub · 91 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 91 lines · 16 tokens per session scan A 3eb92a63a688

Subscribe to this mod's changes

self-improvement is a skill published in the GitHub repository Sistema2D/FrameCode-VibeWork (23 stars, last pushed 4d ago), licensed Apache-2.0. It adds 16 tokens to every session and 863 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.