Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add sjarmak/coding-agent-workflows --skill pytorch-patternsgit clone --depth 1 https://github.com/sjarmak/coding-agent-workflowsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sjarmak/coding-agent-workflows/pytorch-patterns)<a href="https://agentmods.dev/skills/sjarmak/coding-agent-workflows/pytorch-patterns"><img src="https://agentmods.dev/badge/skills/sjarmak/coding-agent-workflows/pytorch-patterns/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sjarmak/coding-agent-workflows/pytorch-patterns"><img src="https://agentmods.dev/badge/skills/sjarmak/coding-agent-workflows/pytorch-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00032 | $0.02889 |
| Opus 5.5 | $0.00013 | $0.01156 |
| Sonnet 5.5 | $0.00006 | $0.00578 |
| Haiku 4.5 | $0.00003 | $0.00289 |
Grade A, and why
pytorch-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 18d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
83% identical to pytorch-patterns — 7 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 402 lines — stays where its author put it; the contents beside it link to each section on GitHub.
PyTorch Development Patterns
Use the project's installed version and conventions. Verify version-sensitive APIs,
security settings, and deployment support with documentation-lookup before
applying examples; these patterns are reference guidance, not a tested guarantee
for every current release. Do not replace an existing toolchain solely to match
an example.
Idiomatic PyTorch patterns and best practices for building robust, efficient, and reproducible deep learning applications.
When to Activate
- Writing new PyTorch models or training scripts
- Reviewing deep learning code
- Debugging training loops or data pipelines
- Optimizing GPU memory usage or training speed
- Setting up reproducible experiments
Core Principles
1. Device-Agnostic Code
Always write code that works on both CPU and GPU without hardcoding devices.
# Good: Device-agnostic
device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
model = MyModel().to(device)
data = data.to(device)
# Bad: Hardcoded device
model = MyModel().cuda() # Crashes if no GPU
data = data.cuda()
2. Reproducibility First
Set all random seeds for reproducible results.
# Good: Full reproducibility setup
def set_seed(seed: int = 42) -> None:
torch.manual_seed(seed)
torch.cuda.manual_seed_all(seed)
np.random.seed(seed)
random.seed(seed)
torch.backends.cudnn.deterministic = True
torch.backends.cudnn.benchmark = False
# Bad: No seed control
model = MyModel() # Different weights every run
3. Explicit Shape Management
Always document and verify tensor shapes.
# Good: Shape-annotated forward pass
def forward(self, x: torch.Tensor) -> torch.Tensor:
# x: (batch_size, channels, height, width)
x = self.conv1(x) # -> (batch_size, 32, H, W)
x = self.pool(x) # -> (batch_size, 32, H//2, W//2)
x = x.view(x.size(0), -1) # -> (batch_size, 32*H//2*W//2)
return self.fc(x) # -> (batch_size, num_classes)
# Bad: No shape tracking
def forward(self, x):
x = self.conv1(x)
x = self.pool(x)
x = x.view(x.size(0), -1) # What size is this?
return self.fc(x) # Will this even work?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 18d ago First seen · 402 lines · 32 tokens per session scan A dead3d8fb7cc
pytorch-patterns is a skill published in the GitHub repository sjarmak/coding-agent-workflows (6 stars, last pushed 18d ago), licensed MIT. It adds 32 tokens to every session and 2,889 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 83% identical to pytorch-patterns, differing in 7 lines, and is treated as a copy.
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