Skill Claude CodeCodex
Walk the customer through activating their card (web vs app).
Cosmo AI — realtime voice and multimodal agent SDKs. Start here: SDK repos, docs, and examples.
Skill Claude CodeCodex
Walk the customer through activating their card (web vs app).
Skill Claude CodeCodex
Help the customer report a lost or stolen card and freeze it.
Skill Claude CodeCodex
Load when the group wants quick-fire buzzer trivia — fastest team buzzes in to answer. Hosting flow, judging rules, and the question bank.
Skill Claude CodeCodex
Load when the group wants charades — one player acts a secret word out silently while their team guesses against the board's timer.
Skill Claude CodeCodex
Load when the group wants to play Family Feud (the survey game) — the full hosting flow, judging rules, and the question bank.
Skill Claude CodeCodex
Exercise-independent coaching contract — provenance discipline across the geometry, visual-verification, and education layers, plus comparison coaching, abstention, and prioritization.
Skill Claude CodeCodex
Coach the conventional deadlift and RDL — which geometry survives a hinge pattern, what visual verification must carry alone, and the coaching education for each fault.
Skill Claude CodeCodex
Coach the forward/reverse/walking lunge — which geometry survives alternating legs, why the leg a number came from is ambiguous, and what visual verification must carry.
Skill Claude CodeCodex
Coach the push-up — why the pipeline's geometry mostly does not apply, which numbers are computable but uncomputed, and what visual verification has to carry alone.
Skill Claude CodeCodex
Coach the back/bodyweight squat — per-fault geometry (formula, reliability, failure behavior), what visual verification adds, and the coaching education.
Skill Claude CodeCodex
Teaches the current Cosmo Realtime SDK API across TypeScript (cosmo-ai on npm), Python (cosmo-ai-sdk on PyPI), and Swift (cosmo-swift-sdk via Swift Package Manager, imported as CosmoRealtime): login and credentials, voice/multimodal agents, realtime sessions, client tools, hooks, agent skills, telephony, minting…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: