Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add soumyachk101/VibeLens --skill motion-systemgit clone --depth 1 https://github.com/soumyachk101/VibeLensWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/soumyachk101/vibelens/motion-system)<a href="https://agentmods.dev/skills/soumyachk101/vibelens/motion-system"><img src="https://agentmods.dev/badge/skills/soumyachk101/vibelens/motion-system/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/soumyachk101/vibelens/motion-system"><img src="https://agentmods.dev/badge/skills/soumyachk101/vibelens/motion-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00080 | $0.02874 |
| Opus 5.5 | $0.00032 | $0.01150 |
| Sonnet 5.5 | $0.00016 | $0.00575 |
| Haiku 4.5 | $0.00008 | $0.00287 |
Grade A, and why
motion-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 205 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Motion system audit
Target: $ARGUMENTS (if empty, ask for the URL, and ask which interaction the user cares about — a modal, a dropdown, a page transition, a hover state).
What this skill can and cannot do
inspect_localhost_ui is read-only and returns one still frame. It cannot
click, hover, scroll or record video, so you cannot watch an animation play. Do
not write a report that implies you did.
You have four instruments, and every finding must come from one of them:
- The CSS itself, read out of
simplifiedDOM. Transition and animation utilities,duration-*,ease-*,delay-*,animate-*,transition-*, and inlinestyleattributes carryingtransition:,animation:,transition-durationortransition-timing-function. This is where most of the audit happens. Motion is declared in the markup and the stylesheet, and a declaration can be judged without being seen. delay, used as a shutter speed. Capture the same URL withdelay: 0and again withdelay: 2000. The first frame catches whatever is still in flight on load; the second shows the settled page. This is the only way to see motion through a still capture, and it only works for animation that runs on load or runs forever.- The user, asked to render a state. Anything driven by input — hover, press, open, close, toast, skeleton — cannot be triggered by the tool. Ask the user to put the page in that state and leave it there, then capture. See step 5 for the exact wording.
- The source files. Keyframes,
@media (prefers-reduced-motion)blocks, atailwind.configtransitionTimingFunction/keyframesextension, and animation-library props (Framer Motiontransition,initial,animate,exit; GSAP tweens) live in code, not in the DOM. Read them.
Steps
- Capture the settled page. Call
inspect_localhost_uiwithdelay: 2000,fullPage: true. Confirmsummary.domTruncatedisfalse; if it istrue, scope every finding to the part of the tree you actually read and say which regions you could not reach.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 205 lines · 80 tokens per session scan A 46d2d0efce0d
motion-system is a skill published in the GitHub repository soumyachk101/VibeLens (0 stars, last pushed 1mo ago), licensed MIT. It adds 80 tokens to every session and 2,874 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
motion-system compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| motion-systemsoumyachk101/VibeLens | Skill | 0 | 1mo ago | MIT | A | 80 | Claude Code |
| frontend-ui-engineeringaddyosmani/agent-skills | Skill | 115k | 8d ago | MIT | A | 58 | Claude Code |
| 21st-ui21st-dev/magic-mcp | Skill | 6.4k | 2mo ago | ISC | A | 63 | Claude Code |
| ui-designerGulajavaMinistudio/awesome-copilot-id | Skill | 93 | 12d ago | MIT | A | 49 | Claude Code, Codex |
| frontend-ui-engineeringhelderberto/agent-skills | Skill | 20 | 14d ago | MIT | A | 69 | Claude Code |
| shadcnuiG1Joshi/Agent-Skills | Skill | 15 | 1mo ago | MIT | A | 42 | Claude Code, Codex |
| bootstrapG1Joshi/Agent-Skills | Skill | 15 | 1mo ago | MIT | A | 37 | Claude Code, Codex |