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01Skill Claude CodeCodex
A simple introductory skill that demonstrates basic OpenCode skill functionality and provides a starting template.
Claude Skills, Modular, self-contained "Skills" that extend AI capabilities with specialized knowledge, workflows, and tool integrations. Github Copilot, Opencode compatible
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Skill Claude CodeCodex
A simple introductory skill that demonstrates basic OpenCode skill functionality and provides a starting template.
Skill Claude CodeCodex
Generate web UI/UX icon assets (favicon.ico, apple-touch-icon, PWA icons incl. maskable) and optionally Unreal Engine packaging icons (Windows .ico, macOS .iconset/.icns, Linux .png) from a single source SVG/PNG; use when you need correct multi-size icon files, safe-area guidance, manifests/head tags, or automation.
Skill Claude CodeCodex
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
Skill Claude CodeCodex
Generate structured task lists from specs or requirements. IMPORTANT: After completing ANY spec via ExitSpecMode, ALWAYS ask the user: "Would you like me to generate a task list for this spec?" Use when user confirms or explicitly requests task generation from a plan/spec/PRD.
Skill Claude CodeCodex
Web UI/UX specialist guidance for designing, reviewing, and polishing web product UI (layout, usability, microcopy, accessibility, responsive behavior, forms, navigation). Use when asked to improve UI/UX, audit a page, design a screen, create a component spec, or generate HTML head/manifest/icon guidance for a web…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: