Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/stefaniuk/loadout/api-and-interface-designnpx skills add stefaniuk/loadout --skill api-and-interface-designgit clone --depth 1 https://github.com/stefaniuk/loadoutWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/stefaniuk/loadout/api-and-interface-design)<a href="https://agentmods.dev/skills/stefaniuk/loadout/api-and-interface-design"><img src="https://agentmods.dev/badge/skills/stefaniuk/loadout/api-and-interface-design.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00049 | $0.03293 |
| Opus 5 | $0.00024 | $0.01647 |
| Sonnet 5 | $0.00010 | $0.00659 |
| Haiku 4.5 | $0.00005 | $0.00329 |
Grade A, and why
api-and-interface-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to api-and-interface-design — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 368 lines — stays where its author put it; the contents beside it link to each section on GitHub.
API and Interface Design
Overview
Design stable, well-documented interfaces that are hard to misuse. Good interfaces make the right thing easy and the wrong thing hard. This applies to REST APIs, GraphQL schemas, module boundaries, component props, and any surface where one piece of code talks to another.
When to Use
- Designing new API endpoints
- Defining module boundaries or contracts between teams
- Creating component prop interfaces
- Establishing database schema that informs API shape
- Changing existing public interfaces
Core Principles
Hyrum's Law
With a sufficient number of users of an API, all observable behaviors of your system will be depended on by somebody, regardless of what you promise in the contract.
This means: every public behavior — including undocumented quirks, error message text, timing, and ordering — becomes a de facto contract once users depend on it. Design implications:
- Be intentional about what you expose. Every observable behavior is a potential commitment.
- Don't leak implementation details. If users can observe it, they will depend on it.
- Plan for deprecation at design time. See
deprecation-and-migrationfor how to safely remove things users depend on. - Tests are not enough. Even with perfect contract tests, Hyrum's Law means "safe" changes can break real users who depend on undocumented behavior.
The One-Version Rule
Avoid forcing consumers to choose between multiple versions of the same dependency or API. Diamond dependency problems arise when different consumers need different versions of the same thing. Design for a world where only one version exists at a time — extend rather than fork.
1. Contract First
Define the interface before implementing it. The contract is the spec — implementation follows.
// Define the contract first
interface TaskAPI {
// Creates a task and returns the created task with server-generated fields
createTask(input: CreateTaskInput): Promise<Task>;
// Returns paginated tasks matching filters
listTasks(params: ListTasksParams): Promise<PaginatedResult<Task>>;
// Returns a single task or throws NotFoundError
getTask(id: string): Promise<Task>;
// Partial update — only provided fields change
updateTask(id: string, input: UpdateTaskInput): Promise<Task>;
// Idempotent delete — succeeds even if already deleted
deleteTask(id: string): Promise<void>;
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 368 lines · 49 tokens per session scan A 5dafd0c44a3a
api-and-interface-design is a skill published in the GitHub repository stefaniuk/loadout (1 stars, last pushed 5d ago), licensed MIT. It adds 49 tokens to every session and 3,293 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to api-and-interface-design, differing in 0 lines, and is treated as a copy.
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