overengineering-review

overengineering-review is a skill for Claude Code, Codex from stefanrossmeier/ai-craftkit. It costs 0 tokens per session (6,586 once invoked), scanned A, original, Apache-2.0.

A repository review that looks for implementation complexity not justified by the software’s actual problem. It writes an evidence-based report in the repository’s docs folder.

In plain words
What is it for?
Use it to review whether the architecture fits the project’s present scale and to question complexity introduced for hypothetical future needs.
Why use it?
It helps find abstractions, configuration, or infrastructure that make a codebase harder to understand or change without a clear current need.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to review whether the architecture fits the project’s present scale and to question complexity introduced for hypothetical future needs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/stefanrossmeier/ai-craftkit/overengineering-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add stefanrossmeier/ai-craftkit --skill overengineering-review
Clone the repo
git clone --depth 1 https://github.com/stefanrossmeier/ai-craftkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for overengineering-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/stefanrossmeier/ai-craftkit/overengineering-review/github.svg)](https://agentmods.dev/skills/stefanrossmeier/ai-craftkit/overengineering-review)
Your own site
<a href="https://agentmods.dev/skills/stefanrossmeier/ai-craftkit/overengineering-review"><img src="https://agentmods.dev/badge/skills/stefanrossmeier/ai-craftkit/overengineering-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for overengineering-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/stefanrossmeier/ai-craftkit/overengineering-review"><img src="https://agentmods.dev/badge/skills/stefanrossmeier/ai-craftkit/overengineering-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,586 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.06586
Opus 5 $0.00000 $0.03293
Sonnet 5 $0.00000 $0.01317
Haiku 4.5 $0.00000 $0.00659

Measured 11d ago against content hash a02579e9239c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

overengineering-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/overengineering-review/SKILL.md · 1,040 lines

How it starts

The opening of the file, as written. The whole thing — 1,040 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Overengineering Review Skill

Command: /overengineering-review

Generate an evidence-based review of accidental and unjustified implementation complexity in the currently opened repository.

The skill inspects the complete repository, reconstructs the problem the software actually has to solve, identifies implementation complexity that appears disproportionate to that problem, challenges each candidate against legitimate constraints, and writes a pragmatic report to the repository's docs/ folder.

Invocation Model

Use this skill when the user calls:

/overengineering-review

This is a skill invocation, not a shell command. It has no command-line parameters, flags, modes, or options.

If the user adds text around or after the invocation, treat that text as plain-language review guidance. Do not parse it as command syntax.

Examples of guidance:

  • focus on one subsystem or product area
  • pay special attention to abstractions, configuration, infrastructure, or extensibility
  • review whether the architecture is justified by the current scale
  • distinguish deliberate security boundaries from unnecessary indirection
  • challenge complexity introduced for hypothetical future requirements

Do not document or advertise flag-based usage for this skill.

Purpose

/overengineering-review identifies places where the cost of a solution appears greater than the problem, requirement, risk, or demonstrated scale justifies.

The primary question is:

What complexity exists because the problem requires it, and what complexity exists because the chosen solution introduced it?

Use Fred Brooks' distinction as the conceptual baseline:

  • Essential complexity: complexity inherent in the problem, domain, constraints, or required qualities.
  • Accidental complexity: complexity introduced by implementation choices, architecture, tools, abstractions, processes, or infrastructure.

Accidental complexity is not automatically overengineering. A finding requires evidence that the additional complexity is not sufficiently justified by current or clearly evidenced requirements, constraints, risks, or near-term needs.

Read the full file on GitHub · 1,040 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 1,040 lines · 0 tokens per session scan A a02579e9239c

Subscribe to this mod's changes

overengineering-review is a skill published in the GitHub repository stefanrossmeier/ai-craftkit (5 stars, last pushed 1mo ago), licensed Apache-2.0. It costs nothing until one of its globs matches a file; then it loads 6,586 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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