unify-design

unify-design is a skill for Claude Code from subinium/vibesubin. It costs 120 tokens per session (6,957 once invoked), scanned A, original, MIT.

A design-system auditing tool that records a web project's shared visual rules and checks whether the code follows them. These rules include colors, spacing, fonts, corner shapes, shadows and screen-size breakpoints.

In plain words
What is it for?
Extracting or establishing design rules, finding hardcoded values and duplicate variants, and bringing pages and components back to a consistent visual system.
Why use it?
It finds visual drift such as several versions of a button, repeated blue shades or inconsistent navigation. It then replaces scattered values with shared design tokens where supported.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions CLAUDE.md.

Part of the vibesubin plugin — 12 skills, 1 hook shipped together

Good fit Extracting or establishing design rules, finding hardcoded values and duplicate variants, and bringing pages and components back to a consistent visual system.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/subinium/vibesubin/unify-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add subinium/vibesubin --skill unify-design
Clone the repo
git clone --depth 1 https://github.com/subinium/vibesubin

Made for: Claude Code.

Or install vibesubin, the plugin that ships this one along with the rest of its 12 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unify-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/subinium/vibesubin/unify-design/github.svg)](https://agentmods.dev/skills/subinium/vibesubin/unify-design)
Your own site
<a href="https://agentmods.dev/skills/subinium/vibesubin/unify-design"><img src="https://agentmods.dev/badge/skills/subinium/vibesubin/unify-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unify-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/subinium/vibesubin/unify-design"><img src="https://agentmods.dev/badge/skills/subinium/vibesubin/unify-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 120 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,957 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00120 $0.06957
Opus 5 $0.00060 $0.03478
Sonnet 5 $0.00024 $0.01391
Haiku 4.5 $0.00012 $0.00696

Measured 10d ago against content hash 3cd31a6271d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

unify-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/vibesubin/skills/unify-design/SKILL.md · 388 lines

How it starts

The opening of the file, as written. The whole thing — 388 lines — stays where its author put it; the contents beside it link to each section on GitHub.

unify-design

Most vibe-coder web projects start with a template, get rushed into production, and end up with two versions of every button, three shades of "primary blue", spacing values that were eyeballed to the nearest pixel, and a navigation bar that doesn't match between two of the pages. None of those are bugs on their own, but together they make the product look like it was assembled from three different apps.

This skill treats the project's brand identity (BI) — colors, spacing, typography, radii, shadows, breakpoints, and the handful of components that appear on every page — as the single source of truth. Everything else in the codebase is expected to reference it. When the code drifts, this skill finds the drift and pushes the values back into tokens.

What this skill is: a design-system auditor and a token extractor. It establishes the source of truth when it's missing, finds every place the source of truth is bypassed, and rewrites those places to reference the tokens.

What this skill is not: a brand designer (it uses the project's existing BI or scaffolds opinionated defaults), a visual regression tester (Chromatic and Percy already do that), a component-library rewriter (it respects the framework the project already uses), or a figma-to-code converter.

State assumptions — before acting

Before starting the procedure, write an explicit Assumptions block. Don't pick silently between interpretations; surface the choice. If any assumption is wrong or ambiguous, pause and ask — do not proceed on a guess.

Required block:

Assumptions:
- Framework:         <Tailwind v3 | Tailwind v4 | CSS Modules | styled-components | Emotion | MUI | Chakra | vanilla CSS + custom properties>
- Tokens file:       <present at <path> | missing (scaffold step required)>
- Brand defined:     <primary color + display font known | undefined (operator must provide — cannot guess)>
- Requested action:  <audit only | scaffold tokens file | drift fix (single file) | multi-file consolidation (hand off to refactor-verify)>

Read the full file on GitHub · 388 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 388 lines · 120 tokens per session scan A 3cd31a6271d1

Subscribe to this mod's changes

unify-design is a skill published in the GitHub repository subinium/vibesubin (50 stars, last pushed 4mo ago), licensed MIT. It adds 120 tokens to every session and 6,957 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

web-design-reviewer

This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design problems". Detects issues with responsive design, accessibility, visual consistency, and layout breakage…

Galaxy-Dawn/claude-scholar · 74 tokens

top-design

Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "Awwwards quality", "make my site stunning", "scroll animations", "parallax storytelling", "cinematic web design", "portfolio site", or "brand experience". Also trigger when elevating a standard…

wondelai/skills · 113 tokens

web-typography

Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", "type hierarchy", "variable fonts", "FOUT/FOIT", "typographic scale", or "the text is hard to read". Also trigger when choosing between system…

wondelai/skills · 128 tokens

refactoring-ui

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent…

wondelai/skills · 132 tokens

distinctive-frontend-design

Context-driven aesthetic exploration with anti-cliche validation.

notque/vexjoy-agent · 16 tokens

html-artifact

Generate rich self-contained HTML artifacts instead of markdown. Auto-detects artifact shape (spec, code-review, prototype, report, editor, data-viz, diagram, deck) and loads shape-specific patterns. Bundles Birchline design system with 4 theme presets. Use for "make HTML", "as HTML", "HTML artifact", or auto-injected…

notque/vexjoy-agent · 89 tokens