Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add summarybotng/summarybot-ng --skill test-design-techniquesgit clone --depth 1 https://github.com/summarybotng/summarybot-ngWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/summarybotng/summarybot-ng/test-design-techniques)<a href="https://agentmods.dev/skills/summarybotng/summarybot-ng/test-design-techniques"><img src="https://agentmods.dev/badge/skills/summarybotng/summarybot-ng/test-design-techniques/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/summarybotng/summarybot-ng/test-design-techniques"><img src="https://agentmods.dev/badge/skills/summarybotng/summarybot-ng/test-design-techniques.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.01905 |
| Opus 5 | $0.00023 | $0.00953 |
| Sonnet 5 | $0.00009 | $0.00381 |
| Haiku 4.5 | $0.00005 | $0.00191 |
Grade A, and why
test-design-techniques scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 251 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Test Design Techniques
<default_to_action> When designing test cases systematically:
- APPLY Boundary Value Analysis (test at min, max, edges)
- USE Equivalence Partitioning (one test per partition)
- CREATE Decision Tables (for complex business rules)
- MODEL State Transitions (for stateful behavior)
- REDUCE with Pairwise Testing (for combinations)
Quick Design Selection:
- Numeric ranges → BVA + EP
- Multiple conditions → Decision Tables
- Workflows → State Transition
- Many parameters → Pairwise Testing
Critical Success Factors:
- Systematic design finds more bugs with fewer tests
- Random testing is inefficient
- 40+ years of research backs these techniques </default_to_action>
Quick Reference Card
When to Use
- Designing new test suites
- Optimizing existing tests
- Complex business rules
- Reducing test redundancy
Technique Selection Guide
| Scenario | Technique |
|---|---|
| Numeric input ranges | BVA + EP |
| Multiple conditions | Decision Tables |
| Stateful workflows | State Transition |
| Many parameter combinations | Pairwise |
| All combinations critical | Full Factorial |
Boundary Value Analysis (BVA)
Principle: Bugs cluster at boundaries.
Test at boundaries:
- Minimum valid value
- Just below minimum (invalid)
- Just above minimum (valid)
- Maximum valid value
- Just above maximum (invalid)
// Age field: 18-120 valid
const boundaryTests = [
{ input: 17, expected: 'invalid' }, // Below min
{ input: 18, expected: 'valid' }, // Min boundary
{ input: 19, expected: 'valid' }, // Above min
{ input: 119, expected: 'valid' }, // Below max
{ input: 120, expected: 'valid' }, // Max boundary
{ input: 121, expected: 'invalid' } // Above max
];
Equivalence Partitioning (EP)
Principle: One test per equivalent class.
// Discount rules:
// 1-10: No discount
// 11-100: 10% discount
// 101+: 20% discount
const partitionTests = [
{ quantity: -1, expected: 'invalid' }, // Invalid partition
{ quantity: 5, expected: 0 }, // Partition 1: 1-10
{ quantity: 50, expected: 0.10 }, // Partition 2: 11-100
{ quantity: 200, expected: 0.20 } // Partition 3: 101+
];
// 4 tests cover all behavior (vs 200+ if testing every value)
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 251 lines · 47 tokens per session scan A 6032695941eb
test-design-techniques is a skill published in the GitHub repository summarybotng/summarybot-ng (2 stars, last pushed 3mo ago), licensed MIT. It adds 47 tokens to every session and 1,905 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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