swigerb/squad-pod

Pixel art office where your Squad AI agents come to life as animated characters — adapted from pixel-agents for Brady Gaster's Squad

11Stars on the repository
14Mods indexed here, across every type
4mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

agent-collaboration

01

swigerb/squad-pod

Skill Claude CodeCodex

Standard collaboration patterns for all squad agents — worktree awareness, decisions, cross-agent communication.

11 4mo ago A 22 tokens

error-recovery

02

swigerb/squad-pod

Skill Claude CodeCodex

Standard recovery patterns for all squad agents. When something fails, adapt — don't just report the failure.

11 4mo ago A 24 tokens

git-workflow

03

swigerb/squad-pod

Skill Claude CodeCodex

Squad branching model: dev-first workflow with insiders preview channel.

11 4mo ago C 16 tokens

swigerb/squad-pod

Skill Claude CodeCodex

Use a JSON metadata file as the single source of truth for sprite sheet clipping, collision classification, and interactable definitions. Rendering, collision, and interaction modules consume the same metadata through typed accessors.

11 4mo ago A 0 tokens

secret-handling

08

swigerb/squad-pod

Skill Claude CodeCodex

Never read .env files or write secrets to .squad/ committed files.

11 4mo ago A 19 tokens

session-recovery

09

swigerb/squad-pod

Skill Claude CodeCodex

Find and resume interrupted Copilot CLI sessions using sessionstore queries.

11 4mo ago A 16 tokens

sync-webview-assets

11

swigerb/squad-pod

Skill Claude CodeCodex

Skill ID: sync-webview-assets Category: VS Code Extension Development Applies To: Webview assets that must be available at module init time Difficulty: Intermediate.

11 4mo ago A 0 tokens