ship

ship is a skill for Claude Code from SyloRei/claude-godmode. It costs 43 tokens per session (4,981 once invoked), scanned B, original, MIT.

A release command that runs the project's required checks and, when they pass, pushes the current branch and opens a pull request. A pull request is a proposed code change submitted for review.

In plain words
What is it for?
Use it when a change is ready to release, to run quality checks, prepare a commit, optionally push the branch, and open a pull request.
Why use it?
It combines the final checks and publishing steps, so code is not pushed or proposed before the quality gates pass. It can also prepare the branch and draft the pull request without publishing it.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; positional $N argument.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the claude-godmode plugin — 14 skills, 4 commands, 19 agents, 7 hooks, 3 MCP servers shipped together

Good fit Use it when a change is ready to release, to run quality checks, prepare a commit, optionally push the branch, and open a pull request.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add SyloRei/claude-godmode
Claude Code
/plugin install claude-godmode

Made for: Claude Code.

Or install claude-godmode, the plugin that ships this one along with the rest of its 14 skills, 4 commands, 19 agents, 7 hooks, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/sylorei/claude-godmode/ship.svg)](https://agentmods.dev/skills/sylorei/claude-godmode/ship)
Your own site
<a href="https://agentmods.dev/skills/sylorei/claude-godmode/ship"><img src="https://agentmods.dev/badge/skills/sylorei/claude-godmode/ship.svg" alt="Measured on agentmods" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,981 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.04981
Opus 5 $0.00022 $0.02491
Sonnet 5 $0.00009 $0.00996
Haiku 4.5 $0.00004 $0.00498

Measured 8d ago against content hash 99b01922a6e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade B, and why

ship scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/gates.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

Don't re-derive the gate-running loop: invoke the bundled **`skills/ship/scripts/gates.sh`**. It resolves `config/quality-gates.txt` across install modes (`${CLAUDE_PLUGIN_ROOT}/config` → `~/.claude/config` → repo-relati
skills/ship/SKILL.md · 281 lines

How it starts

The opening of the file, as written. The whole thing — 281 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship

Take a verified work unit to a pull request: run the canonical quality gates, then — only if every gate passes — push the branch and open a PR. This is the final step of the spine: /mission/brief N/plan N/build N/verify N/ship.

/ship is side-effecting (it pushes and opens a PR), so it is user-triggered only (disable-model-invocation: true). It is never auto-invoked.


Flags

  • --no-push (aliases: --dry-run, --local) — run every quality gate and the findings gate (Step 1b), prepare git readiness (commit), then stop before the push and the PR. Draft and print the PR title/body for review, but do not run git push or gh pr create, and do not record status=shipped. Use this to land a verified, committed, gate-green branch locally without publishing it. --no-push does not exempt the findings gate any more than it exempts the quality gates: open blocking findings BLOCK --no-push too (no commit), exactly as they BLOCK a normal ship.

When --no-push is set the confirmation prompt is moot — there is nothing side-effecting to confirm — so skip it and run the gates and git readiness straight through.


Confirm by default

/ship confirms with the user before the side-effecting steps (the push and the gh pr create). This confirm follows the shared convention in rules/godmode-recommend.md (godmode:recommend-convention) — its confirm/proceed rendering: lead with a Recommended: proceed line carrying a visible one-line rationale, then let the user override.

After the gates pass and the PR body is drafted, show the branch, target, and PR title/body, then lead with the recommended-proceed confirm before pushing — for example:

Recommended: proceed — every quality gate and the findings gate are green, and
the PR body is drafted. Reply "go" to push and open the PR, or name what to change.

Wait for explicit confirmation before pushing.

Exception — Auto Mode. When ## Auto Mode Active is present in context, skip the confirmation prompt: proceed straight to push and PR create on the default choices, and treat any user course-correction as normal input. The quality-gate block (Step 1) and the findings gate (Step 1b) are never skipped, in either mode — Auto Mode skips only the confirmation, never a BLOCK. (The findings gate's waive escape is inherently conversational, so it still requires an explicit user-named ID + reason even under Auto Mode; Auto Mode never auto-waives.)

Read the full file on GitHub · 281 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 281 lines · 43 tokens per session scan B 99b01922a6e5

Subscribe to this mod's changes

ship is a skill published in the GitHub repository SyloRei/claude-godmode (3 stars, last pushed 3mo ago), licensed MIT. It adds 43 tokens to every session and 4,981 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

ship-pipeline

Run when all code changes are complete and ready to land. Executes the full merge+test+commit+push+PR pipeline. Do not run mid-feature.

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release

Use when cutting a versioned release. Detects commits since last tag, suggests semver bump, bumps version file, tags, pushes, and creates a GitHub release. Distinct from ship-pipeline which ends with a PR.

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release

Bump a plugin's version, write a detailed changelog entry for the upgrade skill to consume, and commit+push. Takes a plugin slug argument identifying which plugin under plugins/ to release. Use this skill whenever the user says "release", "version bump", "cut a release", "changelog and push", or finishes a set of…

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pre-release-review

Run the pre-release gate for this multi-plugin monorepo: establish each plugin's release boundary from its last reachable tag to HEAD, audit every changed plugin's [Unreleased] changelog against the actual code diff, identify contract-surface and breaking changes, and, per the objective the user picks up front, either…

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fleet-release

Use this skill whenever the user wants to release, ship, prep, or cut versions for two or more plugins together on the current branch. Trigger on phrasings like "release both plugins", "ship them together", "release all changed plugins", "fleet release", "multi-plugin release", "release in order", or "release…

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Daily release-pipeline digest with a change gate — reports which plugins are pending release, whether main's CI is green, and which branches went stale, and notifies the operator only when that state actually moved since the last run. Use when the operator asks "what moved in the pipeline", "anything to ship"…

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