shap

shap is a skill for Claude Code, Codex from synthetic-sciences/openscience. It costs 109 tokens per session (4,305 once invoked), scanned A, original, Apache-2.0.

A toolkit for explaining machine-learning predictions by estimating how much each input feature contributed to an output. SHAP values can be displayed in charts that show individual explanations or overall feature importance.

In plain words
What is it for?
Use it to explain predictions, compare feature importance, debug models, create explanation plots, and analyze fairness across many model types.
Why use it?
It helps you understand unexpected predictions, inspect model behavior, and investigate bias or fairness concerns.

Skill for Claude CodeCodex

About the project

synthetic-sciences/openscience is an AI workbench that carries out scientific research by reading papers, forming hypotheses, writing and running code, conducting experiments, analyzing results, and preparing reports. Researchers use it for work in machine learning, biology, physics, and chemistry with remote or local models. Catalogue add-ons extend its scientific workflows through skills and instructions.

synthetic-sciences/openscience · 3,473 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/synthetic-sciences/openscience/shap
Any agent
npx skills add synthetic-sciences/openscience --skill shap
Clone the repo
git clone --depth 1 https://github.com/synthetic-sciences/openscience

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for shap

README.md
[![agentmods](https://agentmods.dev/badge/skills/synthetic-sciences/openscience/shap.svg)](https://agentmods.dev/skills/synthetic-sciences/openscience/shap)
Your own site
<a href="https://agentmods.dev/skills/synthetic-sciences/openscience/shap"><img src="https://agentmods.dev/badge/skills/synthetic-sciences/openscience/shap.svg" alt="Measured on agentmods" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,305 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00109 $0.04305
Opus 5 $0.00055 $0.02152
Sonnet 5 $0.00022 $0.00861
Haiku 4.5 $0.00011 $0.00430

Measured yesterday against content hash 88dfc953f4d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

shap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

8 near-identical copies found in the catalogue:

  • shap — 100% identical, 3 lines differ
  • shap — 100% identical, 5 lines differ
  • shap — 100% identical, 3 lines differ
  • shap — 100% identical, 5 lines differ
  • shap — 100% identical, 3 lines differ
  • shap — 98% identical, 4 lines differ
  • shap — 98% identical, 4 lines differ
  • shap — 95% identical, 6 lines differ
backend/cli/skills/coding/shap/SKILL.md · 566 lines

How it starts

The opening of the file, as written. The whole thing — 566 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SHAP (SHapley Additive exPlanations)

Overview

SHAP is a unified approach to explain machine learning model outputs using Shapley values from cooperative game theory. This skill provides comprehensive guidance for:

  • Computing SHAP values for any model type
  • Creating visualizations to understand feature importance
  • Debugging and validating model behavior
  • Analyzing fairness and bias
  • Implementing explainable AI in production

SHAP works with all model types: tree-based models (XGBoost, LightGBM, CatBoost, Random Forest), deep learning models (TensorFlow, PyTorch, Keras), linear models, and black-box models.

When to Use This Skill

Trigger this skill when users ask about:

  • "Explain which features are most important in my model"
  • "Generate SHAP plots" (waterfall, beeswarm, bar, scatter, force, heatmap, etc.)
  • "Why did my model make this prediction?"
  • "Calculate SHAP values for my model"
  • "Visualize feature importance using SHAP"
  • "Debug my model's behavior" or "validate my model"
  • "Check my model for bias" or "analyze fairness"
  • "Compare feature importance across models"
  • "Implement explainable AI" or "add explanations to my model"
  • "Understand feature interactions"
  • "Create model interpretation dashboard"

Quick Start Guide

Step 1: Select the Right Explainer

Decision Tree:

  1. Tree-based model? (XGBoost, LightGBM, CatBoost, Random Forest, Gradient Boosting)

    • Use shap.TreeExplainer (fast, exact)
  2. Deep neural network? (TensorFlow, PyTorch, Keras, CNNs, RNNs, Transformers)

    • Use shap.DeepExplainer or shap.GradientExplainer
  3. Linear model? (Linear/Logistic Regression, GLMs)

    • Use shap.LinearExplainer (extremely fast)
  4. Any other model? (SVMs, custom functions, black-box models)

    • Use shap.KernelExplainer (model-agnostic but slower)
  5. Unsure?

    • Use shap.Explainer (automatically selects best algorithm)

See references/explainers.md for detailed information on all explainer types.

Read the full file on GitHub · 566 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 566 lines · 109 tokens per session scan A 88dfc953f4d1

Subscribe to this mod's changes

shap is a skill published in the GitHub repository synthetic-sciences/openscience (3,473 stars, last pushed today), licensed Apache-2.0. It adds 109 tokens to every session and 4,305 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.