shap

shap is a skill for Claude Code, Codex from Lord1Egypt/scientific-agent-toolkit. It costs 109 tokens per session (4,302 once invoked), scanned A, a copy of shap, MIT.

A method for explaining machine-learning predictions by estimating how much each input feature contributed to the result. SHAP stands for SHapley Additive exPlanations.

In plain words
What is it for?
Use it to create feature-importance charts, explain predictions from tree, linear, deep-learning, or black-box models, and investigate fairness or model errors.
Why use it?
It makes model behaviour easier to inspect when you need to understand individual predictions, overall feature importance, bias, or unexpected results.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create feature-importance charts, explain predictions from tree, linear, deep-learning, or black-box models, and investigate fairness or model errors.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lord1egypt/scientific-agent-toolkit/shap
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Lord1Egypt/scientific-agent-toolkit --skill shap
Clone the repo
git clone --depth 1 https://github.com/Lord1Egypt/scientific-agent-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for shap

README.md
[![agentmods](https://agentmods.dev/badge/skills/lord1egypt/scientific-agent-toolkit/shap/github.svg)](https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap)
Your own site
<a href="https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap"><img src="https://agentmods.dev/badge/skills/lord1egypt/scientific-agent-toolkit/shap/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for shap

Your own site · 80×15
<a href="https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap"><img src="https://agentmods.dev/badge/skills/lord1egypt/scientific-agent-toolkit/shap.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,302 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.04302
Opus 5 $0.00055 $0.02151
Sonnet 5 $0.00022 $0.00860
Haiku 4.5 $0.00011 $0.00430

Measured 6d ago against content hash 2168ceb7f485, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

shap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to shap — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

scientific-skills/shap/SKILL.md · 565 lines

How it starts

The opening of the file, as written. The whole thing — 565 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SHAP (SHapley Additive exPlanations)

Overview

SHAP is a unified approach to explain machine learning model outputs using Shapley values from cooperative game theory. This skill provides comprehensive guidance for:

  • Computing SHAP values for any model type
  • Creating visualizations to understand feature importance
  • Debugging and validating model behavior
  • Analyzing fairness and bias
  • Implementing explainable AI in production

SHAP works with all model types: tree-based models (XGBoost, LightGBM, CatBoost, Random Forest), deep learning models (TensorFlow, PyTorch, Keras), linear models, and black-box models.

When to Use This Skill

Trigger this skill when users ask about:

  • "Explain which features are most important in my model"
  • "Generate SHAP plots" (waterfall, beeswarm, bar, scatter, force, heatmap, etc.)
  • "Why did my model make this prediction?"
  • "Calculate SHAP values for my model"
  • "Visualize feature importance using SHAP"
  • "Debug my model's behavior" or "validate my model"
  • "Check my model for bias" or "analyze fairness"
  • "Compare feature importance across models"
  • "Implement explainable AI" or "add explanations to my model"
  • "Understand feature interactions"
  • "Create model interpretation dashboard"

Quick Start Guide

Step 1: Select the Right Explainer

Decision Tree:

  1. Tree-based model? (XGBoost, LightGBM, CatBoost, Random Forest, Gradient Boosting)

    • Use shap.TreeExplainer (fast, exact)
  2. Deep neural network? (TensorFlow, PyTorch, Keras, CNNs, RNNs, Transformers)

    • Use shap.DeepExplainer or shap.GradientExplainer
  3. Linear model? (Linear/Logistic Regression, GLMs)

    • Use shap.LinearExplainer (extremely fast)
  4. Any other model? (SVMs, custom functions, black-box models)

    • Use shap.KernelExplainer (model-agnostic but slower)
  5. Unsure?

    • Use shap.Explainer (automatically selects best algorithm)

See references/explainers.md for detailed information on all explainer types.

Read the full file on GitHub · 565 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 565 lines · 109 tokens per session scan A 2168ceb7f485

Subscribe to this mod's changes

shap is a skill published in the GitHub repository Lord1Egypt/scientific-agent-toolkit (3 stars, last pushed 3mo ago), licensed MIT. It adds 109 tokens to every session and 4,302 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to shap, differing in 3 lines, and is treated as a copy.

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