Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Lord1Egypt/scientific-agent-toolkit --skill shapgit clone --depth 1 https://github.com/Lord1Egypt/scientific-agent-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap)<a href="https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap"><img src="https://agentmods.dev/badge/skills/lord1egypt/scientific-agent-toolkit/shap/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/lord1egypt/scientific-agent-toolkit/shap"><img src="https://agentmods.dev/badge/skills/lord1egypt/scientific-agent-toolkit/shap.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00109 | $0.04302 |
| Opus 5 | $0.00055 | $0.02151 |
| Sonnet 5 | $0.00022 | $0.00860 |
| Haiku 4.5 | $0.00011 | $0.00430 |
Grade A, and why
shap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to shap — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 565 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SHAP (SHapley Additive exPlanations)
Overview
SHAP is a unified approach to explain machine learning model outputs using Shapley values from cooperative game theory. This skill provides comprehensive guidance for:
- Computing SHAP values for any model type
- Creating visualizations to understand feature importance
- Debugging and validating model behavior
- Analyzing fairness and bias
- Implementing explainable AI in production
SHAP works with all model types: tree-based models (XGBoost, LightGBM, CatBoost, Random Forest), deep learning models (TensorFlow, PyTorch, Keras), linear models, and black-box models.
When to Use This Skill
Trigger this skill when users ask about:
- "Explain which features are most important in my model"
- "Generate SHAP plots" (waterfall, beeswarm, bar, scatter, force, heatmap, etc.)
- "Why did my model make this prediction?"
- "Calculate SHAP values for my model"
- "Visualize feature importance using SHAP"
- "Debug my model's behavior" or "validate my model"
- "Check my model for bias" or "analyze fairness"
- "Compare feature importance across models"
- "Implement explainable AI" or "add explanations to my model"
- "Understand feature interactions"
- "Create model interpretation dashboard"
Quick Start Guide
Step 1: Select the Right Explainer
Decision Tree:
-
Tree-based model? (XGBoost, LightGBM, CatBoost, Random Forest, Gradient Boosting)
- Use
shap.TreeExplainer(fast, exact)
- Use
-
Deep neural network? (TensorFlow, PyTorch, Keras, CNNs, RNNs, Transformers)
- Use
shap.DeepExplainerorshap.GradientExplainer
- Use
-
Linear model? (Linear/Logistic Regression, GLMs)
- Use
shap.LinearExplainer(extremely fast)
- Use
-
Any other model? (SVMs, custom functions, black-box models)
- Use
shap.KernelExplainer(model-agnostic but slower)
- Use
-
Unsure?
- Use
shap.Explainer(automatically selects best algorithm)
- Use
See references/explainers.md for detailed information on all explainer types.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 565 lines · 109 tokens per session scan A 2168ceb7f485
shap is a skill published in the GitHub repository Lord1Egypt/scientific-agent-toolkit (3 stars, last pushed 3mo ago), licensed MIT. It adds 109 tokens to every session and 4,302 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to shap, differing in 3 lines, and is treated as a copy.
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