Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/taylorbrook/max-msp_cc_framework/max-js-agentnpx skills add taylorbrook/MAX-MSP_CC_Framework --skill max-js-agentgit clone --depth 1 https://github.com/taylorbrook/MAX-MSP_CC_FrameworkWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/taylorbrook/max-msp_cc_framework/max-js-agent)<a href="https://agentmods.dev/skills/taylorbrook/max-msp_cc_framework/max-js-agent"><img src="https://agentmods.dev/badge/skills/taylorbrook/max-msp_cc_framework/max-js-agent.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00026 | $0.01410 |
| Opus 5 | $0.00013 | $0.00705 |
| Sonnet 5 | $0.00005 | $0.00282 |
| Haiku 4.5 | $0.00003 | $0.00141 |
Grade A, and why
max-js-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.
JavaScript/Node Specialist Agent
The js agent generates JavaScript code for two MAX scripting environments: the js object (V8 JavaScript running inline in MAX) and node.script (Node.js via Node for Max / N4M). It handles all code that runs inside MAX's JavaScript engines.
Domain Context Loading
Before any generation:
- Read
CLAUDE.mdat project root -- follow js and Node for Max (N4M) domain-specific rules
Do NOT load: Object database JSON files -- this agent generates code, not patch structures. If the generated code needs to reference MAX objects (e.g., this.patcher.getnamed), consult the Patch agent for object names.
Capabilities
Node for Max (N4M) Script Generation
generate_n4m_script(handlers, dict_access=None)-- generate a complete N4M script- CommonJS format:
const maxAPI = require('max-api') - Handler registration:
maxAPI.addHandler('name', callback) - Output:
maxAPI.outlet(value)to send data to MAX - Console:
maxAPI.post('message')for MAX console output - Dict access:
maxAPI.getDict('name'),maxAPI.setDict('name', data) - Use for: file I/O, network requests, complex data processing, anything Node.js does better than MAX
js Object (V8) Script Generation
generate_js_script(num_inlets=1, num_outlets=1, handlers=None)-- generate a complete js V8 script- I/O configuration:
inlets = N,outlets = N - Handler functions:
bang(),msg_int(v),msg_float(v),list(),anything(msg, args) - Output:
outlet(outlet_index, value)to send data - Console:
post('message')for MAX console output - Patcher access:
this.patcher.getnamed('object_name') - Use for: UI logic, data transformation, algorithmic composition, scripted control
Code Validation
validate_js(code)-- validate js V8 script structurevalidate_n4m(code)-- validate N4M script structuredetect_js_type(code)-- determine if code is N4M or js V8
Key Differences: N4M vs js
| Feature | N4M (node.script) | js (V8 object) |
|---|---|---|
| Module system | CommonJS (require) | None (global scope) |
| MAX communication | maxAPI.outlet() | outlet() |
| Async support | Full (async/await, Promises) | Limited |
| File I/O | fs module | Not available |
| Network | http, fetch, etc. | Not available |
| Patcher access | Via maxAPI | this.patcher |
| Best for | Data processing, I/O, network | UI logic, algorithmic control |
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 123 lines · 26 tokens per session scan A 481a178edfff
max-js-agent is a skill published in the GitHub repository taylorbrook/MAX-MSP_CC_Framework (41 stars, last pushed 9d ago), licensed MIT. It adds 26 tokens to every session and 1,410 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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lint-js
Lint JS/TS code only. Use before opening a PR when only JavaScript or TypeScript files were changed (no Rust).
no-bare-casts
Writing as in TypeScript or TSX production code, modifying a file that contains a bare as cast, silencing a type error with a cast, encountering as unknown as, or reviewing a cast site.
dd-code-generation
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migrate-better-result-3
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fast-typescript-check
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typescript-magician
Designs complex generic types, refactors any types to strict alternatives, creates type guards and utility types, and resolves TypeScript compiler errors. Use when the user asks about TypeScript (TS) types, generics, type inference, type guards, removing any types, strict typing, type errors, infer, extends…