ultragoal

ultragoal is a skill for Codex from Tenon-Net/TenonAdmin. It costs 26 tokens per session (1,110 once invoked), scanned A, a copy of ultragoal, Apache-2.0.

Use for ultragoal, create-goals, complete-goals, durable multi-goal planning, or sequential execution over Codex /goal. Read AGENTS.md#durable-runtime-invariants-canonical-ssot for state ownership and goal-tool boundaries.

Skill for Codex

Written for Codex: installed under .codex/. Also seen: mentions AGENTS.md; mentions Codex; $skill-name invocation.

Install with agentmods
npx agentmods add skills/tenon-net/tenonadmin/ultragoal
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Tenon-Net/TenonAdmin --skill ultragoal
Clone the repo
git clone --depth 1 https://github.com/Tenon-Net/TenonAdmin

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ultragoal

README.md
[![agentmods](https://agentmods.dev/badge/skills/tenon-net/tenonadmin/ultragoal/github.svg)](https://agentmods.dev/skills/tenon-net/tenonadmin/ultragoal)
Your own site
<a href="https://agentmods.dev/skills/tenon-net/tenonadmin/ultragoal"><img src="https://agentmods.dev/badge/skills/tenon-net/tenonadmin/ultragoal/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ultragoal

Your own site · 80×15
<a href="https://agentmods.dev/skills/tenon-net/tenonadmin/ultragoal"><img src="https://agentmods.dev/badge/skills/tenon-net/tenonadmin/ultragoal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,110 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01110
Opus 5.5 $0.00010 $0.00444
Sonnet 5.5 $0.00005 $0.00222
Haiku 4.5 $0.00003 $0.00111

Measured today against content hash af0c9376fab9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ultragoal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to ultragoal — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.codex/skills/ultragoal/SKILL.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ultragoal Workflow

When to use

Use for ultragoal, create-goals, complete-goals, durable multi-goal planning, or sequential execution over Codex /goal. Read AGENTS.md#durable-runtime-invariants-canonical-ssot for state ownership and goal-tool boundaries.

Inputs and preconditions

  • Durable artifacts are .omx/ultragoal/brief.md, .omx/ultragoal/goals.json, and .omx/ultragoal/ledger.jsonl.
  • New plans use aggregate Codex goal mode by default: one stable pointer objective for the plan while OMX tracks individual stories. Use --codex-goal-mode per-story only when explicitly requested.
  • Do not call /goal clear from shell or this skill. After a completed run, the operator may clear the interactive Codex goal in the Codex UI before another same-thread run.

Operational steps: create

Run one command, then inspect the generated plan:

omx ultragoal create-goals --brief "<brief>"
omx ultragoal create-goals --brief-file <path>
cat <brief> | omx ultragoal create-goals --from-stdin
omx ultragoal create-goals --codex-goal-mode per-story --brief "<brief>"

If refinement is needed, use explicit supported steering rather than editing durable artifacts by hand.

Operational steps: execute

Repeat until omx ultragoal status reports all goals complete:

  1. Run omx ultragoal complete-goals and read its handoff.
  2. Call get_goal. Call create_goal with the printed payload only when no active Codex goal exists; otherwise continue the matching aggregate objective.
  3. Complete one OMX story and audit its objective against real artifacts and verification evidence.
  4. For intermediate aggregate stories, keep the Codex goal active and checkpoint:
    omx ultragoal checkpoint --goal-id <id> --status complete --evidence "<evidence>" --codex-goal-json <fresh-get-goal-json-or-path>
    
  5. For a blocked/failed story, use --status blocked|failed with evidence; resume failed work with omx ultragoal complete-goals --retry-failed.
  6. On the final story, complete the final gate below before update_goal({status: "complete"}); then call get_goal again and checkpoint the fresh complete snapshot.

Read the full file on GitHub · 78 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 78 lines · 26 tokens per session scan A af0c9376fab9

Subscribe to this mod's changes

ultragoal is a skill published in the GitHub repository Tenon-Net/TenonAdmin (41 stars, last pushed 14d ago), licensed Apache-2.0. It adds 26 tokens to every session and 1,110 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 94% identical to ultragoal, differing in 4 lines, and is treated as a copy.

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