animation-jank-qa

animation-jank-qa is a skill for Codex from TheGoat395/Codex-Skills. It costs 16 tokens per session (396 once invoked), scanned A, original, MIT.

A checklist and workflow for checking whether website animations run smoothly and remain usable. It covers CSS transitions, scroll effects, page changes, mobile motion, accessibility, and reduced-motion settings for people who prefer less animation.

In plain words
What is it for?
Use it to inspect and test animated websites on desktop and mobile, check performance and accessibility, verify forms and media, and record tested and untested areas.
Why use it?
It helps find jerky motion, device-specific problems, and accessibility issues before a site is delivered.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to inspect and test animated websites on desktop and mobile, check performance and accessibility, verify forms and media, and record tested and untested areas.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/thegoat395/codex-skills/animation-jank-qa
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TheGoat395/Codex-Skills --skill animation-jank-qa
Clone the repo
git clone --depth 1 https://github.com/TheGoat395/Codex-Skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animation-jank-qa

README.md
[![agentmods](https://agentmods.dev/badge/skills/thegoat395/codex-skills/animation-jank-qa/github.svg)](https://agentmods.dev/skills/thegoat395/codex-skills/animation-jank-qa)
Your own site
<a href="https://agentmods.dev/skills/thegoat395/codex-skills/animation-jank-qa"><img src="https://agentmods.dev/badge/skills/thegoat395/codex-skills/animation-jank-qa/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for animation-jank-qa

Your own site · 80×15
<a href="https://agentmods.dev/skills/thegoat395/codex-skills/animation-jank-qa"><img src="https://agentmods.dev/badge/skills/thegoat395/codex-skills/animation-jank-qa.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 396 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.00396
Opus 5 $0.00008 $0.00198
Sonnet 5 $0.00003 $0.00079
Haiku 4.5 $0.00002 $0.00040

Measured 6d ago against content hash 177171bc6df3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

animation-jank-qa scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/animation-jank-qa/SKILL.md · 27 lines

What it actually says

Animation Jank QA

Use this skill for symptom-led runtime diagnosis. Start from a reproducible jank case and determine whether it comes from main-thread work, layout/paint, asset pressure, scroll coupling, competing animation systems, or lifecycle cleanup.

Workflow

  1. Reproduce the exact affected route, interaction, viewport, and device class.
  2. Read Animation Jank QA Guide for relevant diagnosis and retesting steps.
  3. Run the narrowest meaningful trace or rendered check for the symptom; inspect frame timing, long tasks, forced layout, paint/compositing, asset decode, observers, timers, and RAF loops as applicable.
  4. Fix issues when they are in scope; otherwise record exact evidence and remaining risk.
  5. Retest the original symptom and summarize commands, URLs, traces/screenshots, changed files, and what was not tested.

Always Protect

  • Inspect the framework, motion stack, affected media, component lifecycle, and available browser/performance tooling before changing code.
  • Do not claim something was tested unless it was actually tested; report exact commands, URLs, screenshots, viewports, failures, skipped checks, and remaining risk.
  • Reproduce and retest rendered output on the affected route and supported viewport/device classes; inspect console, trace, network and layout evidence relevant to that symptom.
  • Respect accessibility, performance, reduced-motion, and no-JavaScript/no-WebGL/no-autoplay fallbacks where relevant.
  • Keep secrets out of code, logs, screenshots, summaries, widgets, and committed files.
  • Prefer project-local tooling and existing scripts before adding dependencies. Explain any new dependency before installing it.
  • End with a concise handoff: changed files, commands run, checks passed, checks not run, deployment URL if any, and next risks.
Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · -1 lines · -40 tokens per session 177171bc6df3
  2. 12d ago First seen · 28 lines · 56 tokens per session scan A 314564d4aa16

Subscribe to this mod's changes

animation-jank-qa is a skill published in the GitHub repository TheGoat395/Codex-Skills (123 stars, last pushed yesterday), licensed MIT. It adds 16 tokens to every session and 396 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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