bio-ecological-genomics-landscape-genomics

bio-ecological-genomics-landscape-genomics is a skill for Claude Code, Codex from thesecondfox/skill. It costs 91 tokens per session (2,689 once invoked), scanned A, original, MIT.

An R-based workflow for landscape genomics, the study of how genetic differences relate to environmental conditions across populations.

In plain words
What is it for?
Use it to test genotype-environment associations, detect possible locally adaptive genetic regions with LFMM2, pcadapt, OutFLANK, or redundancy analysis, and estimate climate vulnerability with gradientForest.
Why use it?
It helps separate environmental adaptation signals from differences caused by population structure, reducing the risk of treating ordinary population variation as adaptation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to test genotype-environment associations, detect possible locally adaptive genetic regions with LFMM2, pcadapt, OutFLANK, or redundancy analysis, and estimate climate vulnerability with gradientForest.

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Install with agentmods
npx agentmods add skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add thesecondfox/skill --skill bio-ecological-genomics-landscape-genomics
Clone the repo
git clone --depth 1 https://github.com/thesecondfox/skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bio-ecological-genomics-landscape-genomics

README.md
[![agentmods](https://agentmods.dev/badge/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics/github.svg)](https://agentmods.dev/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics)
Your own site
<a href="https://agentmods.dev/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics"><img src="https://agentmods.dev/badge/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bio-ecological-genomics-landscape-genomics

Your own site · 80×15
<a href="https://agentmods.dev/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics"><img src="https://agentmods.dev/badge/skills/thesecondfox/skill/bio-ecological-genomics-landscape-genomics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,689 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.02689
Opus 5 $0.00046 $0.01345
Sonnet 5 $0.00018 $0.00538
Haiku 4.5 $0.00009 $0.00269

Measured 10d ago against content hash 376f7938fdaa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

bio-ecological-genomics-landscape-genomics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Common_Skills/bio-ecological-genomics-landscape-genomics/SKILL.md · 278 lines

How it starts

The opening of the file, as written. The whole thing — 278 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Version Compatibility

Reference examples tested with: vegan 2.6+

Before using code patterns, verify installed versions match. If versions differ:

  • R: packageVersion('<pkg>') then ?function_name to verify parameters

If code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying.

Landscape Genomics

"Find loci associated with environmental adaptation in my populations" → Test genotype-environment associations using LFMM2 latent factor mixed models or pcadapt outlier detection while controlling for population structure, and predict climate vulnerability with gradientForest.

  • R: LEA::lfmm2() for genotype-environment association testing
  • R: pcadapt::pcadapt() for selection scan without environmental data

Identifies loci under local adaptation by testing genotype-environment associations while controlling for population structure.

Population Structure Estimation with LEA

Goal: Determine the number of ancestral populations (K) as a prerequisite for genotype-environment association testing.

Approach: Run sNMF on genotype data across K=1-10 and select the K with minimum cross-entropy.

Determine K (number of ancestral populations) before running GEA:

library(LEA)

# Convert VCF to lfmm/geno format
vcf2lfmm('variants.vcf', 'genotypes.lfmm')
vcf2geno('variants.vcf', 'genotypes.geno')

# sNMF for K estimation (faster than STRUCTURE)
snmf_result <- snmf('genotypes.geno', K = 1:10, repetitions = 5,
                     entropy = TRUE, project = 'new')

# Select K with minimum cross-entropy across K values
# cross.entropy(obj, K) returns per-run values for that K; take min per K
ce_values <- sapply(1:10, function(k) min(cross.entropy(snmf_result, K = k)))
plot(1:10, ce_values, xlab = 'K', ylab = 'Cross-entropy', pch = 19, col = 'blue')
best_K <- which.min(ce_values)

LFMM2 Genotype-Environment Association

Goal: Identify loci significantly associated with environmental variables while controlling for population structure.

Read the full file on GitHub · 278 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 278 lines · 91 tokens per session scan A 376f7938fdaa

Subscribe to this mod's changes

bio-ecological-genomics-landscape-genomics is a skill published in the GitHub repository thesecondfox/skill (3 stars, last pushed 5mo ago), licensed MIT. It adds 91 tokens to every session and 2,689 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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