bio-phylo-tree-manipulation

bio-phylo-tree-manipulation is a skill for Claude Code, Codex from thesecondfox/skill. It costs 50 tokens per session (2,520 once invoked), scanned A, original, MIT.

A guide to changing the structure of an existing phylogenetic tree, such as choosing its root, removing taxa, or extracting a smaller branch group.

In plain words
What is it for?
Use it to root trees with an outgroup or midpoint, prune taxa, collapse weakly supported groups, arrange branches, and extract subtrees.
Why use it?
It helps make a tree match the biological comparison and removes unwanted detail before analysis or display.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to root trees with an outgroup or midpoint, prune taxa, collapse weakly supported groups, arrange branches, and extract subtrees.

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Install with agentmods
npx agentmods add skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add thesecondfox/skill --skill bio-phylogenetics-tree-manipulation
Clone the repo
git clone --depth 1 https://github.com/thesecondfox/skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bio-phylo-tree-manipulation

README.md
[![agentmods](https://agentmods.dev/badge/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation/github.svg)](https://agentmods.dev/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation)
Your own site
<a href="https://agentmods.dev/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation"><img src="https://agentmods.dev/badge/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bio-phylo-tree-manipulation

Your own site · 80×15
<a href="https://agentmods.dev/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation"><img src="https://agentmods.dev/badge/skills/thesecondfox/skill/bio-phylogenetics-tree-manipulation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,520 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.02520
Opus 5.5 $0.00020 $0.01008
Sonnet 5.5 $0.00010 $0.00504
Haiku 4.5 $0.00005 $0.00252

Measured 1mo ago against content hash bb712b0b1aa0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

bio-phylo-tree-manipulation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Common_Skills/bio-phylogenetics-tree-manipulation/SKILL.md · 369 lines

How it starts

The opening of the file, as written. The whole thing — 369 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Version Compatibility

Reference examples tested with: BioPython 1.83+

Before using code patterns, verify installed versions match. If versions differ:

  • Python: pip show <package> then help(module.function) to check signatures

If code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying.

Tree Manipulation

"Root and prune my phylogenetic tree" → Modify tree topology by rooting with outgroups or midpoint, pruning taxa, collapsing low-support clades, ladderizing branches, or extracting subtrees.

  • Python: tree.root_with_outgroup(), tree.prune(), tree.ladderize() (Bio.Phylo)

Modify phylogenetic tree structure: rooting, pruning, ladderizing, and subtree extraction.

Required Import

from Bio import Phylo
from io import StringIO

Rooting Trees

Root with Outgroup

tree = Phylo.read('tree.nwk', 'newick')

# Root with single taxon
tree.root_with_outgroup({'name': 'Outgroup'})

# Root with multiple taxa (must be monophyletic)
outgroup = [{'name': 'TaxonA'}, {'name': 'TaxonB'}]
if tree.is_monophyletic(outgroup):
    tree.root_with_outgroup(*outgroup)
else:
    print('Outgroup is not monophyletic')

Root at Midpoint

tree = Phylo.read('tree.nwk', 'newick')
tree.root_at_midpoint()

Check Rooting Status

# Check if tree is rooted (bifurcating at root)
print(f'Is bifurcating: {tree.is_bifurcating()}')

# Count children of root
root = tree.root
print(f'Root has {len(root.clades)} children')
# 2 children = rooted, 3+ children = unrooted

Ladderizing

Sort clades for consistent visual presentation.

tree = Phylo.read('tree.nwk', 'newick')

# Larger clades at bottom
tree.ladderize()

# Larger clades at top
tree.ladderize(reverse=True)

Phylo.write(tree, 'ladderized.nwk', 'newick')

Pruning Trees

Remove Specific Taxa

tree = Phylo.read('tree.nwk', 'newick')

# Find and remove a taxon
target = tree.find_any(name='TaxonToRemove')
if target:
    tree.prune(target)

# Remove multiple taxa
for name in ['TaxonA', 'TaxonB', 'TaxonC']:
    target = tree.find_any(name=name)
    if target:
        tree.prune(target)

Read the full file on GitHub · 369 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 369 lines · 50 tokens per session scan A bb712b0b1aa0

Subscribe to this mod's changes

bio-phylo-tree-manipulation is a skill published in the GitHub repository thesecondfox/skill (3 stars, last pushed 6mo ago), licensed MIT. It adds 50 tokens to every session and 2,520 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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