token-max-factory

token-max-factory is a skill for Claude Code, Codex from TheSmokeDev/geo-skills. It costs 165 tokens per session (1,808 once invoked), scanned C, original, MIT.

A content-generation workflow that scans a website and creates many search-focused pages from approved templates and data. GEO means optimising content so AI search systems can understand and cite it.

In plain words
What is it for?
Use it to expand an approved website into city, topic, or other programmatic SEO pages and produce a validation report before publishing.
Why use it?
It addresses the risk of producing thin, repetitive pages or unsupported local claims by using source packets and validation checks.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Codex.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python engine/token_max_site_factory.py new-site --site <id> --target-repo <path> # 1. scaffold config.

Good fit Use it to expand an approved website into city, topic, or other programmatic SEO pages and produce a validation report before publishing.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/TheSmokeDev/geo-skills
agentmods
npx agentmods add skills/thesmokedev/geo-skills/token-max-factory

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for token-max-factory

README.md
[![agentmods](https://agentmods.dev/badge/skills/thesmokedev/geo-skills/token-max-factory/github.svg)](https://agentmods.dev/skills/thesmokedev/geo-skills/token-max-factory)
Your own site
<a href="https://agentmods.dev/skills/thesmokedev/geo-skills/token-max-factory"><img src="https://agentmods.dev/badge/skills/thesmokedev/geo-skills/token-max-factory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for token-max-factory

Your own site · 80×15
<a href="https://agentmods.dev/skills/thesmokedev/geo-skills/token-max-factory"><img src="https://agentmods.dev/badge/skills/thesmokedev/geo-skills/token-max-factory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 165 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,808 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00165 $0.01808
Opus 5 $0.00082 $0.00904
Sonnet 5 $0.00033 $0.00362
Haiku 4.5 $0.00016 $0.00181

Measured 12d ago against content hash 57067c612974, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade C, and why

token-max-factory scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Downloads and executes remote codehighSupply chain

curl | sh runs whatever the server returns today, which is not necessarily what it returned when this was reviewed.

curl -fsSL https://archon.diy/install | bash

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -fsSL https://archon.diy/install | bash
skills/token-max-factory/SKILL.md · 139 lines

How it starts

The opening of the file, as written. The whole thing — 139 lines — stays where its author put it; the contents beside it link to each section on GitHub.

token-max-factory — Universal Point-and-Shoot Content Factory

Drives the token-max-site-factory engine through Archon. Most programmatic SEO fails as thin duplicate content or hallucinated local "facts" — this factory attacks both with hard validation gates and a packet system where the packet is the ONLY fact source.

Before generation, require an owner-intent decision. Use the repository's prompt-packs/dataforseo-intelligence/07-owner-intent-map.md when live search evidence is available. Every cluster must be upgrade, create, consolidate, or hold; TokenMax only receives approved create owners and bounded upgrades.

Hard boundary (never violate): the factory NEVER deploys, touches DNS, Search Console, sitemaps, or indexing. Generation ends at a clean validation report in the target repo's worktree. Shipping is a separate human-approved lane. A preflight node re-verifies this contract on every run.

Prerequisites (one-time)

# Archon CLI (free, MIT) — macOS/Linux:
curl -fsSL https://archon.diy/install | bash
# Windows PowerShell:  irm https://archon.diy/install.ps1 | iex

# The engine (free, MIT):
git clone https://github.com/TheSmokeDev/token-max-site-factory
# or, via the Archon marketplace:  archon workflow install token-max-site-factory

The writer runs on YOUR coding-agent subscription: codex at xhigh reasoning by default; claude via explicit install --allow-claude. No SEO APIs, no paid data vendors.

Quality contract (defaults, per page)

2,800-3,400 words (hard fail <2,700) · pairwise + cross-corpus shingle/Jaccard overlap ≤0.10 · ≥8 H2 · ≥4 AI-citable blockquotes · ≥5 FAQ questions · text-to-HTML ≥0.15 · unique title/meta · packet = only fact source · vertical prohibited-claim regexes.

Point-and-shoot: onboard a new site

cd token-max-site-factory

python engine/token_max_site_factory.py new-site --site <id> --target-repo <path>   # 1. scaffold config
python engine/token_max_site_factory.py scan --site <id> --allow-network            # 2. scan live site + local repo (the ONLY network step, manual)
# 3. edit sites/<id>/site.yaml — start from sites/example/site.yaml; see references/site-config.md
python engine/token_max_site_factory.py install --site <id> --run-input "pilot-10"  # 4. stamp workflow shim + marker into target repo
cd <target-repo> && archon workflow run token-max-site-factory-<id> --no-worktree   # 5. run

Read the full file on GitHub · 139 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 139 lines · 165 tokens per session scan C 57067c612974

Subscribe to this mod's changes

token-max-factory is a skill published in the GitHub repository TheSmokeDev/geo-skills (22 stars, last pushed 9d ago), licensed MIT. It adds 165 tokens to every session and 1,808 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it C with 2 findings (downloads and executes remote code, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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