skill-116-mobile-app-placement-exclusion

skill-116-mobile-app-placement-exclusion is a skill for Claude Code from TrueClicks/claude-plugins. It costs 26 tokens per session (652 once invoked), scanned A, original, MIT.

A Google Ads placement audit for finding ads shown in mobile apps, including games and children's apps.

In plain words
What is it for?
It lists mobile app placements and compares their impressions, clicks, costs, and conversions across eligible campaigns.
Why use it?
Mobile apps can produce accidental clicks and traffic that rarely converts, wasting advertising spend. Reviewing these placements helps identify apps to exclude.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the google-ads plugin — 145 skills, 4 commands shipped together

Good fit It lists mobile app placements and compares their impressions, clicks, costs, and conversions across eligible campaigns.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TrueClicks/claude-plugins --skill skill-116-mobile-app-placement-exclusion
Clone the repo
git clone --depth 1 https://github.com/TrueClicks/claude-plugins

Made for: Claude Code.

Or install google-ads, the plugin that ships this one along with the rest of its 145 skills, 4 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-116-mobile-app-placement-exclusion

README.md
[![agentmods](https://agentmods.dev/badge/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion/github.svg)](https://agentmods.dev/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion)
Your own site
<a href="https://agentmods.dev/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion"><img src="https://agentmods.dev/badge/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-116-mobile-app-placement-exclusion

Your own site · 80×15
<a href="https://agentmods.dev/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion"><img src="https://agentmods.dev/badge/skills/trueclicks/claude-plugins/skill-116-mobile-app-placement-exclusion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 652 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00652
Opus 5.5 $0.00010 $0.00261
Sonnet 5.5 $0.00005 $0.00130
Haiku 4.5 $0.00003 $0.00065

Measured 21d ago against content hash d5c30c0512e2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-116-mobile-app-placement-exclusion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 21d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/google-ads/skills/skill-116-mobile-app-placement-exclusion/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill 116: Mobile App Placement Exclusion

Purpose

Exclude mobile app placements, particularly games and children's apps, which typically generate accidental clicks and low-quality traffic with near-zero conversion rates.

Data Requirements

Data Source: Custom GAQL Required

GAQL Query:

SELECT
  detail_placement_view.display_name,
  detail_placement_view.placement,
  detail_placement_view.placement_type,
  detail_placement_view.target_url,
  campaign.name,
  metrics.impressions,
  metrics.clicks,
  metrics.cost_micros,
  metrics.conversions,
  metrics.ctr
FROM detail_placement_view
WHERE segments.date DURING LAST_30_DAYS
  AND detail_placement_view.placement_type = 'MOBILE_APPLICATION'
ORDER BY metrics.cost_micros DESC
LIMIT 500

Run via /google-ads:get-custom with query name mobile_app_placements.

Standard Data:

  • data/account/campaigns/*/campaign.md - Identify Display/Video campaigns

Analysis Steps

  1. Identify Campaigns with App Exposure: Find Display, Discovery, PMax, Video campaigns
  2. Pull App Placement Data: Get all mobile app placements and performance
  3. Analyze App Performance: Compare conversion rates: apps vs. websites
  4. Identify High-Risk Apps: Games, children's apps, utility apps with high CTR

Thresholds

Condition Severity
>$500/month on mobile apps with <1% conversion rate Critical
Game apps with zero conversions Warning
App CTR >3% (likely accidental clicks) Warning
No app exclusions configured Info

Output

Short (default):

## Mobile App Placement Analysis
**Account:** [name] | **App Spend:** $[amount] | **App Conversion Rate:** [%]

### Performance Comparison
| Placement Type | Spend | Conv Rate | CPA |
|----------------|-------|-----------|-----|
| Websites | $[amount] | [%] | $[amount] |
| Mobile Apps | $[amount] | [%] | $[amount] |

### Critical
- **Mobile apps underperforming by [X]%** - Consider full exclusion

### Recommendations
1. **Option A:** Exclude all mobile apps - Save $[amount]/month
2. **Option B:** Exclude game and children's app categories
3. **Option C:** Exclude specific zero-conversion apps

### High-Risk Apps to Exclude
| App | Category | Spend | Conv | CTR |
|-----|----------|-------|------|-----|
| [name] | Game | $[amount] | 0 | [%] |

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 21d ago First seen · 87 lines · 26 tokens per session scan A d5c30c0512e2

Subscribe to this mod's changes

skill-116-mobile-app-placement-exclusion is a skill published in the GitHub repository TrueClicks/claude-plugins (2 stars, last pushed 22d ago), licensed MIT. It adds 26 tokens to every session and 652 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-08.

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