recursive-worktree

recursive-worktree is a skill for Codex from try-works/recursive-mode. It costs 41 tokens per session (1,048 once invoked), scanned A, original, Apache-2.0.

A Git worktree setup for recursive development runs. It creates a separate feature-branch workspace so changes can be made without altering the main checkout.

In plain words
What is it for?
Use it before implementation in recursive-mode runs to create and verify an isolated workspace, complete project setup, and keep the main checkout clean.
Why use it?
It prevents unfinished work from mixing with the main or master branch and records whether the project started from a clean, tested baseline.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it before implementation in recursive-mode runs to create and verify an isolated workspace, complete project setup, and keep the main checkout clean.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/try-works/recursive-mode/recursive-worktree
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add try-works/recursive-mode --skill recursive-worktree
Clone the repo
git clone --depth 1 https://github.com/try-works/recursive-mode

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for recursive-worktree

README.md
[![agentmods](https://agentmods.dev/badge/skills/try-works/recursive-mode/recursive-worktree/github.svg)](https://agentmods.dev/skills/try-works/recursive-mode/recursive-worktree)
Your own site
<a href="https://agentmods.dev/skills/try-works/recursive-mode/recursive-worktree"><img src="https://agentmods.dev/badge/skills/try-works/recursive-mode/recursive-worktree/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for recursive-worktree

Your own site · 80×15
<a href="https://agentmods.dev/skills/try-works/recursive-mode/recursive-worktree"><img src="https://agentmods.dev/badge/skills/try-works/recursive-mode/recursive-worktree.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,048 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 3
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.01048
Opus 5.5 $0.00016 $0.00419
Sonnet 5.5 $0.00008 $0.00210
Haiku 4.5 $0.00004 $0.00105

Measured 1mo ago against content hash 53810c60b121, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

recursive-worktree scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/recursive-worktree/SKILL.md · 139 lines

How it starts

The opening of the file, as written. The whole thing — 139 lines — stays where its author put it; the contents beside it link to each section on GitHub.

recursive-worktree

Purpose

Use this skill at the start of a recursive-mode run to set up an isolated worktree before Phase 1+ work begins.

The canonical overall workflow still lives in /.recursive/RECURSIVE.md. This skill covers only the worktree-isolation discipline for 00-worktree.md.

Hard Rule

Do not proceed with recursive-mode phase work until:

  1. A feature-branch worktree exists.
  2. The worktree directory is git-ignored if it lives inside the repo.
  3. Project setup has completed.
  4. A clean or explicitly acknowledged baseline test state has been recorded.

Default Location Order

Use this priority:

  1. Existing .worktrees/
  2. Existing worktrees/
  3. A preference documented in repo instructions
  4. Ask the user
  5. Default to .worktrees/

Global fallback location:

  • ~/.config/recursive-mode/worktrees/<project-name>/

Main Branch Protection

If the current branch is main or master, default to creating a worktree on a feature branch:

git worktree add .worktrees/<run-id> -b recursive/<run-id>
cd .worktrees/<run-id>

If the user explicitly insists on main-branch work, record that exception in 00-worktree.md.

Minimum Phase 0 Checklist

00-worktree.md must cover:

  • selected worktree location
  • git-ignore verification
  • branch name and worktree path
  • setup commands executed
  • baseline test command and result
  • normalized diff basis fields including Baseline type, Baseline reference, Comparison reference, Normalized baseline, Normalized comparison, and Normalized diff command
  • explicit note that subsequent phases run from the worktree
  • the required ## TODO heading from the scaffold

Suggested Commands

Check branch:

git branch --show-current

Check ignore status:

git check-ignore -q .worktrees || git check-ignore -q worktrees

Create worktree:

git worktree add .worktrees/<run-id> -b recursive/<run-id>

Setup Guidance

Run the setup command that matches the repo:

Read the full file on GitHub · 139 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 139 lines · 41 tokens per session scan A 53810c60b121

Subscribe to this mod's changes

recursive-worktree is a skill published in the GitHub repository try-works/recursive-mode (136 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 41 tokens to every session and 1,048 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.