Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add unlayer/unlayer-skills --skill unlayer-elementsgit clone --depth 1 https://github.com/unlayer/unlayer-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/unlayer/unlayer-skills/unlayer-elements)<a href="https://agentmods.dev/skills/unlayer/unlayer-skills/unlayer-elements"><img src="https://agentmods.dev/badge/skills/unlayer/unlayer-skills/unlayer-elements/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/unlayer/unlayer-skills/unlayer-elements"><img src="https://agentmods.dev/badge/skills/unlayer/unlayer-skills/unlayer-elements.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00088 | $0.02589 |
| Opus 5.5 | $0.00035 | $0.01036 |
| Sonnet 5.5 | $0.00018 | $0.00518 |
| Haiku 4.5 | $0.00009 | $0.00259 |
Grade A, and why
unlayer-elements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 19d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Build with Unlayer Elements (code-first)
Overview
@unlayer/react-elements is a set of React components for building emails, pages, and documents in code — no editor required. Write JSX once and render it to:
- email — table-based HTML (Outlook/Gmail/Yahoo safe)
- web — responsive div/flexbox HTML
- document — print / PDF-optimized HTML
The output is a faithful reproduction of what the Unlayer editor produces, so designs round-trip into the editor as JSON: renderToJson() returns design JSON that the visual editor opens with loadDesign(), letting non-developers edit templates you built in code. Full SSR support (Next.js, Remix, renderToString).
When to use this skill vs the editor
| You want to… | Use |
|---|---|
| Generate/assemble templates in code (AI generation, programmatic emails, design systems) | this skill (@unlayer/react-elements) |
| Build templates in code and let teammates edit them visually | this skill (renderToJson()) + unlayer-integration (loadDesign()) |
| Embed a drag-and-drop visual editor in your app | unlayer-integration |
| Export HTML/PDF from a saved design / Cloud API | unlayer-export |
Install
npm view @unlayer/react-elements version # verify the published version first
npm install @unlayer/react-elements
This skill targets
@unlayer/react-elements0.1.11+ (npm view @unlayer/react-elements versionto check) and uses only forms verified against it. The natural forms below — string/number sizes, object or stringfontFamily, factored-out style objects — all type-check on 0.1.11+; on older versions, upgrade.
Mental model — the structure is strict
<Email> | <Page> | <Document> ← root wrapper, sets the render mode
<Row layout={ColumnLayouts.X}> ← layout container; column count MUST match the layout
<Column> ← only Columns go directly in a Row
<Heading /> <Paragraph /> ← items only inside Columns (no nesting)
<Button /> <Image /> ...
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 19d ago Changed · +1 lines · +36 tokens per session 94e383d90584
- 1mo ago First seen · 158 lines · 52 tokens per session scan A 358ee4cbf83d
unlayer-elements is a skill published in the GitHub repository unlayer/unlayer-skills (14 stars, last pushed 20d ago), licensed MIT. It adds 88 tokens to every session and 2,589 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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