redteam-mindset

redteam-mindset is a skill for Claude Code, Codex from uphiago/recon-skills. It costs 94 tokens per session (6,295 once invoked), scanned A, original, MIT.

A set of operating principles for authorized red-team engagements, where the goal is to gain access and demonstrate business impact rather than only record isolated bugs.

In plain words
What is it for?
Use it at the start of an adversary-emulation exercise and when deciding how to investigate related applications, defenses, or incomplete evidence.
Why use it?
It helps testers make consistent decisions when blocked by defenses, uncertain about a finding, or tempted to stop after checking only one application.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: names the AskUserQuestion tool; positional $N argument.

Good fit Use it at the start of an adversary-emulation exercise and when deciding how to investigate related applications, defenses, or incomplete evidence.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/uphiago/recon-skills/redteam-mindset
About the project

Recon Skills is a pack of security-testing skills covering reconnaissance, web applications, APIs, authentication, vulnerability validation, cloud infrastructure, and reporting. Security professionals use it for authorized assessments of systems they own or have written permission to test. The catalogue entries are individual skills from the pack.

uphiago/recon-skills · 1,247 stars · on GitHub · hiago.sh

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add uphiago/recon-skills --skill redteam-mindset
Clone the repo
git clone --depth 1 https://github.com/uphiago/recon-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for redteam-mindset

README.md
[![agentmods](https://agentmods.dev/badge/skills/uphiago/recon-skills/redteam-mindset/github.svg)](https://agentmods.dev/skills/uphiago/recon-skills/redteam-mindset)
Your own site
<a href="https://agentmods.dev/skills/uphiago/recon-skills/redteam-mindset"><img src="https://agentmods.dev/badge/skills/uphiago/recon-skills/redteam-mindset/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for redteam-mindset

Your own site · 80×15
<a href="https://agentmods.dev/skills/uphiago/recon-skills/redteam-mindset"><img src="https://agentmods.dev/badge/skills/uphiago/recon-skills/redteam-mindset.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,295 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.06295
Opus 5 $0.00047 $0.03148
Sonnet 5 $0.00019 $0.01259
Haiku 4.5 $0.00009 $0.00630

Measured 5d ago against content hash bded103ec16b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

redteam-mindset scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

redteam/redteam-mindset/SKILL.md · 417 lines

How it starts

The opening of the file, as written. The whole thing — 417 lines — stays where its author put it; the contents beside it link to each section on GitHub.

When to use this skill

Trigger when:

  • Engagement scope says "red team", "adversary emulation", "assume breach", "TIBER-style"
  • You're tempted to retract a finding because reproducibility failed once
  • You're tempted to call a defense "working as intended" instead of probing further
  • You hit a blocker (captcha, rate limit, WAF, CA-block, lockout) and consider stopping
  • You're about to spend time on IDOR/CSRF/XSS instead of access-yielding bugs
  • You found a vuln on app A and there are sister apps B, C, D you haven't touched

DO NOT use for:

  • Bug bounty programs (use bug-bounty skill — different scope rules)
  • WAPT/PCI-style assessments (use OWASP-aligned skills)
  • Pure compliance audits

The one-line summary

Red team scope = "gain access, prove impact". Bug bounty / WAPT scope = "find a bug, write a report".

These produce DIFFERENT decisions at every blocker. Internalize the difference before starting.


DO NOT STOP — primary directive (read this twice)

The 9 corrections below are nuance. THIS is the core. If you only retain one thing from this skill, retain this.

Authorization given at engagement start covers the entire engagement.

Do not insert mid-engagement permission gates. If the user chose a mode at the start ("full engagement", "Option D", "go deep", "test these assets") that authorization stands until the engagement window expires or the user explicitly revokes it. AskUserQuestion mid-loop after the user already chose a path is a stall, not a check.

Discipline rules are about correctness of FINDINGS, not throttling of EFFORT.

Read this twice. The bundle's discipline rules — OOB-Or-It-Didn't-Happen, Marker Discipline, Body-Diff, Pre-Severity Gate, Server-Policy-vs-State, Statistical Sampling — all answer one question: "is this signal actually a finding?". None of them answer the question "should I send the next probe?" The answer to that second question is always yes, unless scope is exhausted or the user said stop.

Read the full file on GitHub · 417 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 417 lines · 94 tokens per session scan A bded103ec16b

Subscribe to this mod's changes

redteam-mindset is a skill published in the GitHub repository uphiago/recon-skills (1,247 stars, last pushed 7d ago), licensed MIT. It adds 94 tokens to every session and 6,295 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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