budget-estimator

budget-estimator is a skill for Claude Code from ur-grue/autopunk-media-skills. It costs 31 tokens per session (2,021 once invoked), scanned A, original, MIT.

A structured estimate of the costs for a short-form production or one part of it, divided into standard production categories.

In plain words
What is it for?
Use it to estimate costs for crew, locations, shoot days, talent, post-production, and different production approaches.
Why use it?
It provides a starting cost breakdown for funding applications, pitches, comparisons, and checks of an existing budget.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the autopunk-media-skills plugin — 187 skills shipped together

Good fit Use it to estimate costs for crew, locations, shoot days, talent, post-production, and different production approaches.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ur-grue/autopunk-media-skills/budget-estimator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ur-grue/autopunk-media-skills --skill budget-estimator
Clone the repo
git clone --depth 1 https://github.com/ur-grue/autopunk-media-skills

Made for: Claude Code.

Or install autopunk-media-skills, the plugin that ships this one along with the rest of its 187 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for budget-estimator

README.md
[![agentmods](https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/budget-estimator/github.svg)](https://agentmods.dev/skills/ur-grue/autopunk-media-skills/budget-estimator)
Your own site
<a href="https://agentmods.dev/skills/ur-grue/autopunk-media-skills/budget-estimator"><img src="https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/budget-estimator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for budget-estimator

Your own site · 80×15
<a href="https://agentmods.dev/skills/ur-grue/autopunk-media-skills/budget-estimator"><img src="https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/budget-estimator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,021 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.02021
Opus 5 $0.00015 $0.01010
Sonnet 5 $0.00006 $0.00404
Haiku 4.5 $0.00003 $0.00202

Measured 8d ago against content hash 8449bfb05112, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

budget-estimator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/pre-production/budget-estimator/SKILL.md · 128 lines

How it starts

The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Budget estimator

What this skill does

Generates a structured production budget estimate for a specific project element or an entire short-form production, broken down by standard industry cost categories.

When to use this skill

  • You are preparing a budget for a pitch deck or funding application and need realistic line items
  • A commissioner or funder has asked for a cost breakdown and you need a starting framework
  • You want to sanity-check your own budget against industry norms before submitting
  • You are comparing production approaches (studio vs. location, in-house vs. freelance) and need cost estimates for each

What you need to provide

Required:

  • Project type (documentary, short film, podcast series, corporate video, etc.)
  • Duration or scope (e.g., "6 × 30-minute episodes" or "one 90-second brand video")
  • Key production elements (number of shoot days, locations, crew size, talent, post-production needs)
  • Territory or market (costs vary dramatically between countries and cities)

Optional:

  • Known fixed costs (e.g., "archive licensing budget is capped at €5,000")
  • Format constraints (e.g., "4K delivery required" or "must include subtitles in three languages")
  • Whether this is for internal planning or external submission (affects level of detail)

How the Assistant Approaches This

  1. Identifies the production type and maps it to standard budget categories (development, pre-production, production, post-production, delivery, overheads, contingency)
  2. Estimates realistic cost ranges for each line item based on the territory, scale, and format specified
  3. Flags assumptions made (day rates, equipment costs, post-production timelines) so you can adjust with real quotes
  4. Adds a contingency line (typically 10% for controlled productions, 15–20% for location-heavy or international work)
  5. Notes which line items are most likely to be challenged by funders or commissioners

Output format

A structured budget table with:

  • Category headings (development, pre-production, production, post-production, delivery, overheads, contingency)
  • Line items with unit cost, quantity, and subtotal
  • Notes column explaining assumptions
  • Summary totals per category and grand total
  • A short "budget notes" section flagging the three biggest cost risks

Read the full file on GitHub · 128 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 128 lines · 31 tokens per session scan A 8449bfb05112

Subscribe to this mod's changes

budget-estimator is a skill published in the GitHub repository ur-grue/autopunk-media-skills (32 stars, last pushed 12d ago), licensed MIT. It adds 31 tokens to every session and 2,021 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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