Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add uu201/character-arc --skill novel-pacinggit clone --depth 1 https://github.com/uu201/character-arcWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/uu201/character-arc/novel-pacing)<a href="https://agentmods.dev/skills/uu201/character-arc/novel-pacing"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-pacing/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/uu201/character-arc/novel-pacing"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-pacing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00076 | $0.01556 |
| Opus 5 | $0.00038 | $0.00778 |
| Sonnet 5 | $0.00015 | $0.00311 |
| Haiku 4.5 | $0.00008 | $0.00156 |
Grade A, and why
novel-pacing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
节奏与结构工程
Purpose
提供网文节奏控制的完整方法论,从开篇300字抓住读者到完本节奏收束,确保读者从第一句到最后一章都保持阅读欲望。
When to Use
- 用户需要设计或优化开篇
- 用户需要规划章节结构与断章点
- 用户需要编排高潮与爽点节奏
- 用户需要控制字数与信息密度
- 用户遇到节奏拖沓/过快问题
Instructions
开篇设计:3秒定输赢
当前网文读者的耐心极度有限,受短视频/短剧影响,开篇300字必须抓住读者。
开篇公式:强冲突 + 小钩子 + 大钩子 + 卡点钩子
黄金三章核心任务:
- 第一章:认识主角 → 建立共情 → 抛出核心矛盾
- 第二章:深化矛盾 → 展现金手指/特色 → 小爽点
- 第三章:定调子 → 显亮点 → 大钩子/断章
四种钩子类型:
- 悬念钩(反常):不合理现象/反常行为/诡异事件
- 情绪钩(愤怒/不公):主角被欺压/不公待遇/激发愤怒
- 利益钩(贪婪/金手指):获得宝物/系统激活/奇遇降临
- 反差钩(猎奇/反套路):打破常规/意外反转/认知颠覆
断章钩子技法(30+种)
悬念类
- 关键信息即将揭露时断章
- 意外人物出现时断章
- 真相即将浮出水面时断章
- 危机即将爆发时断章
- 秘密即将被发现时断章
危机类
- 生死关头断章
- 强敌降临断章
- 陷阱触发断章
- 计划失败断章
- 背叛发生断章
反转类
- 身份即将揭露断章
- 真相反转断章
- 敌友转换断章
- 局势逆转断章
- 意外变故断章
期待类
- 即将突破断章
- 宝物即将到手断章
- 比赛结果断章
- 考核成绩断章
- 表白/告白断章
情感类
- 情感爆发断章
- 误会即将解开断章
- 重逢/离别断章
- 牺牲断章
- 告白回应断章
信息类
- 重大消息断章
- 阴谋揭露断章
- 世界观重大信息断章
- 前世记忆觉醒断章
- 系统提示音断章
高潮编排
高潮密度控制:
- 小高潮:每2-3章一个
- 中高潮:每8-10章一个
- 大高潮:每卷(30-50章)一个
- 终极高潮:全书一个
高潮结构:
- 铺垫蓄力(40%):矛盾积累、压力递增
- 爆发点(20%):冲突达到顶点
- 高潮对决(25%):正面对决/真相揭露
- 余波收束(15%):结果、影响、新平衡
字数节奏曲线
| 阶段 | 字数范围 | 节奏特征 |
|---|---|---|
| 开篇期 | 1-10章 | 快节奏、高密度、强钩子 |
| 发展期 | 11-50章 | 中速推进、信息展开、关系建立 |
| 中盘期 | 51-150章 | 张弛有度、多条线交织、高潮迭起 |
| 后期 | 151-300章 | 加速推进、收线合拢、高潮密集 |
| 终局 | 300+章 | 全面爆发、终极对决、收束完本 |
多幕式结构
三幕式(短篇/卷):
- 第一幕:设定与触发(25%)
- 第二幕:对抗与成长(50%)
- 第三幕:决战与解决(25%)
五幕式(长篇):
- 第一幕:世界与主角介绍
- 第二幕:冲突升级
- 第三幕:中点转折
- 第四幕:危机深化
- 第五幕:终极对决与解决
Bundled Resources
references/index.md— 节奏工程索引references/golden-opening.md— 黄金开篇深度模板references/climax-orchestration.md— 高潮编排详解references/hook-techniques.md— 断章钩子技法库references/word-count-rhythm.md— 字数节奏曲线references/multi-act-structure.md— 多幕式结构
Checklist
- 开篇300字内有强冲突
- 黄金三章任务完成
- 每章结尾有断章钩子
- 高潮密度合理(小/中/大递进)
- 字数节奏符合阶段特征
- 多幕式结构清晰
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 168 lines · 76 tokens per session scan A e8116f216348
novel-pacing is a skill published in the GitHub repository uu201/character-arc (555 stars, last pushed today), licensed MIT. It adds 76 tokens to every session and 1,556 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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