novel-pacing

novel-pacing is a skill for Claude Code, Codex from uu201/character-arc. It costs 76 tokens per session (1,556 once invoked), scanned A, original, MIT.

A Chinese-language writing guide for planning the pace and structure of online novels. It covers opening chapters, chapter endings that create anticipation, major turning points, and story length.

In plain words
What is it for?
Use it to design openings, outline chapters, place cliffhangers, arrange dramatic peaks, and control information and word-count rhythm.
Why use it?
It helps prevent a story from feeling slow, rushed, or poorly balanced by giving each section a planned purpose and level of tension.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions OpenCode.

Good fit Use it to design openings, outline chapters, place cliffhangers, arrange dramatic peaks, and control information and word-count rhythm.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/uu201/character-arc/novel-pacing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add uu201/character-arc --skill novel-pacing
Clone the repo
git clone --depth 1 https://github.com/uu201/character-arc

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for novel-pacing

README.md
[![agentmods](https://agentmods.dev/badge/skills/uu201/character-arc/novel-pacing/github.svg)](https://agentmods.dev/skills/uu201/character-arc/novel-pacing)
Your own site
<a href="https://agentmods.dev/skills/uu201/character-arc/novel-pacing"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-pacing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for novel-pacing

Your own site · 80×15
<a href="https://agentmods.dev/skills/uu201/character-arc/novel-pacing"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-pacing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,556 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.01556
Opus 5 $0.00038 $0.00778
Sonnet 5 $0.00015 $0.00311
Haiku 4.5 $0.00008 $0.00156

Measured 9d ago against content hash e8116f216348, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

novel-pacing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

resources/skills/Distilled-Novel-Toolbox/novel-pacing/SKILL.md · 168 lines

What it actually says

节奏与结构工程

Purpose

提供网文节奏控制的完整方法论,从开篇300字抓住读者到完本节奏收束,确保读者从第一句到最后一章都保持阅读欲望。

When to Use

  • 用户需要设计或优化开篇
  • 用户需要规划章节结构与断章点
  • 用户需要编排高潮与爽点节奏
  • 用户需要控制字数与信息密度
  • 用户遇到节奏拖沓/过快问题

Instructions

开篇设计:3秒定输赢

当前网文读者的耐心极度有限,受短视频/短剧影响,开篇300字必须抓住读者。

开篇公式:强冲突 + 小钩子 + 大钩子 + 卡点钩子

黄金三章核心任务

  • 第一章:认识主角 → 建立共情 → 抛出核心矛盾
  • 第二章:深化矛盾 → 展现金手指/特色 → 小爽点
  • 第三章:定调子 → 显亮点 → 大钩子/断章

四种钩子类型

  1. 悬念钩(反常):不合理现象/反常行为/诡异事件
  2. 情绪钩(愤怒/不公):主角被欺压/不公待遇/激发愤怒
  3. 利益钩(贪婪/金手指):获得宝物/系统激活/奇遇降临
  4. 反差钩(猎奇/反套路):打破常规/意外反转/认知颠覆

断章钩子技法(30+种)

悬念类
  1. 关键信息即将揭露时断章
  2. 意外人物出现时断章
  3. 真相即将浮出水面时断章
  4. 危机即将爆发时断章
  5. 秘密即将被发现时断章
危机类
  1. 生死关头断章
  2. 强敌降临断章
  3. 陷阱触发断章
  4. 计划失败断章
  5. 背叛发生断章
反转类
  1. 身份即将揭露断章
  2. 真相反转断章
  3. 敌友转换断章
  4. 局势逆转断章
  5. 意外变故断章
期待类
  1. 即将突破断章
  2. 宝物即将到手断章
  3. 比赛结果断章
  4. 考核成绩断章
  5. 表白/告白断章
情感类
  1. 情感爆发断章
  2. 误会即将解开断章
  3. 重逢/离别断章
  4. 牺牲断章
  5. 告白回应断章
信息类
  1. 重大消息断章
  2. 阴谋揭露断章
  3. 世界观重大信息断章
  4. 前世记忆觉醒断章
  5. 系统提示音断章

高潮编排

高潮密度控制

  • 小高潮:每2-3章一个
  • 中高潮:每8-10章一个
  • 大高潮:每卷(30-50章)一个
  • 终极高潮:全书一个

高潮结构

  1. 铺垫蓄力(40%):矛盾积累、压力递增
  2. 爆发点(20%):冲突达到顶点
  3. 高潮对决(25%):正面对决/真相揭露
  4. 余波收束(15%):结果、影响、新平衡

字数节奏曲线

阶段 字数范围 节奏特征
开篇期 1-10章 快节奏、高密度、强钩子
发展期 11-50章 中速推进、信息展开、关系建立
中盘期 51-150章 张弛有度、多条线交织、高潮迭起
后期 151-300章 加速推进、收线合拢、高潮密集
终局 300+章 全面爆发、终极对决、收束完本

多幕式结构

三幕式(短篇/卷):

  • 第一幕:设定与触发(25%)
  • 第二幕:对抗与成长(50%)
  • 第三幕:决战与解决(25%)

五幕式(长篇):

  • 第一幕:世界与主角介绍
  • 第二幕:冲突升级
  • 第三幕:中点转折
  • 第四幕:危机深化
  • 第五幕:终极对决与解决

Bundled Resources

  • references/index.md — 节奏工程索引
  • references/golden-opening.md — 黄金开篇深度模板
  • references/climax-orchestration.md — 高潮编排详解
  • references/hook-techniques.md — 断章钩子技法库
  • references/word-count-rhythm.md — 字数节奏曲线
  • references/multi-act-structure.md — 多幕式结构

Checklist

  • 开篇300字内有强冲突
  • 黄金三章任务完成
  • 每章结尾有断章钩子
  • 高潮密度合理(小/中/大递进)
  • 字数节奏符合阶段特征
  • 多幕式结构清晰
Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 168 lines · 76 tokens per session scan A e8116f216348

Subscribe to this mod's changes

novel-pacing is a skill published in the GitHub repository uu201/character-arc (555 stars, last pushed today), licensed MIT. It adds 76 tokens to every session and 1,556 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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