Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add uu201/character-arc --skill novel-worldbuildinggit clone --depth 1 https://github.com/uu201/character-arcWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/uu201/character-arc/novel-worldbuilding)<a href="https://agentmods.dev/skills/uu201/character-arc/novel-worldbuilding"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-worldbuilding/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/uu201/character-arc/novel-worldbuilding"><img src="https://agentmods.dev/badge/skills/uu201/character-arc/novel-worldbuilding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00074 | $0.01305 |
| Opus 5 | $0.00037 | $0.00652 |
| Sonnet 5 | $0.00015 | $0.00261 |
| Haiku 4.5 | $0.00007 | $0.00130 |
Grade A, and why
novel-worldbuilding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
世界观与设定体系
Purpose
提供网文世界观构建的完整方法论,从力量体系到地图格局,从经济体系到设定一致性维护,确保世界观宏大而自洽。
When to Use
- 用户需要构建或完善世界观
- 用户需要设计力量/升级体系
- 用户需要规划地图与势力格局
- 用户需要建立经济/社会体系
- 用户遇到设定前后矛盾问题
Instructions
力量体系架构
修仙类模板
- 境界:炼气→筑基→金丹→元婴→化神→渡劫→大乘→飞升
- 每境界分:初期→中期→后期→巅峰
- 突破条件:灵力积累+悟道+天劫
- 战力跨度:每大境界10倍战力差
玄幻类模板
- 等级:1-9阶或自定义命名
- 每阶分:初阶→中阶→高阶→巅峰
- 突破条件:修炼+机缘+战斗
- 特殊体系:异火/灵兽/血脉/天赋
科幻类模板
- 文明等级:卡尔达肖夫I/II/III型
- 个人战力:基因等级/机甲等级/异能等级
- 科技树:材料→能源→信息→生物→空间
都市类模板
- 异能等级:F→E→D→C→B→A→S→SS→SSS
- 组织架构:官方(异能局)+民间(世家/门派)
- 隐世规则:超凡世界对普通人隐藏
地图与势力格局
地图扩展原则
- 初期:小范围(村庄/学院/城市)
- 中期:中范围(国家/大陆/星域)
- 后期:大范围(世界/宇宙/多元)
- 每次扩展都要有合理过渡
势力设计模板
- 宗门/组织:3-5个主要势力+若干次要势力
- 势力关系:联盟/敌对/中立/暗斗
- 势力特色:每个势力有独特文化/功法/目标
- 势力平衡:不能一家独大,也不能完全均势
经济体系
修仙经济
- 货币:灵石(下/中/上/极品)
- 资源:灵草/丹药/法器/功法
- 获取:任务/探索/炼制/交易
- 消耗:修炼/战斗/突破
都市经济
- 货币:人民币+特殊货币
- 资源:异能材料/古董/灵物
- 获取:任务/商业/势力分配
- 消耗:修炼/装备/情报
设定一致性维护
设定文档管理
- 建立设定文档,记录所有已出场设定
- 每次新增设定检查与旧设定是否矛盾
- 定期回顾设定文档,清理冲突
- 使用编号/标签系统管理设定
常见设定崩坏
- 战力崩坏:前期强敌后期弱鸡
- 设定遗忘:前面提到的设定后面忘了
- 逻辑矛盾:同一设定前后说法不同
- 补丁过多:不断打补丁解释矛盾
悬念与谜题铺设
- 世界级悬念:世界的终极真相(贯穿全书)
- 势力级悬念:某势力的秘密(跨卷)
- 人物级悬念:某角色的真实身份/目的(跨章)
- 事件级悬念:某事件的真相(单卷/数章)
Bundled Resources
references/index.md— 世界观工程索引references/power-systems.md— 力量体系模板库references/map-expansion.md— 地图扩展与势力设计references/economy-society.md— 经济与社会体系references/rule-consistency.md— 设定一致性维护
Checklist
- 力量体系清晰、有层次
- 地图扩展合理、有过渡
- 势力格局平衡、有特色
- 经济体系自洽
- 设定无前后矛盾
- 悬念铺设有规划
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 136 lines · 74 tokens per session scan A c5388fca1a8b
novel-worldbuilding is a skill published in the GitHub repository uu201/character-arc (555 stars, last pushed yesterday), licensed MIT. It adds 74 tokens to every session and 1,305 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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