competitive-battlecard

competitive-battlecard is a skill for Claude Code, Codex from varunk130/ai-gtm-skill-library. It costs 80 tokens per session (1,960 once invoked), scanned A, original, MIT.

A short sales guide prepared for a specific deal when a competitor appears. It compares the options, prepares replies to likely objections, lists supporting evidence, and identifies statements to avoid.

In plain words
What is it for?
Use it to prepare competitor comparisons, objection responses, questions that expose trade-offs, proof points, and deal-specific talking guidance.
Why use it?
It gives sales representatives a focused response plan for the next customer conversation instead of a broad competitive presentation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to prepare competitor comparisons, objection responses, questions that expose trade-offs, proof points, and deal-specific talking guidance.

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Install with agentmods
npx agentmods add skills/varunk130/ai-gtm-skill-library/competitive-battlecard
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add varunk130/ai-gtm-skill-library --skill competitive-battlecard
Clone the repo
git clone --depth 1 https://github.com/varunk130/ai-gtm-skill-library

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for competitive-battlecard

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for competitive-battlecard

Your own site · 80×15
<a href="https://agentmods.dev/skills/varunk130/ai-gtm-skill-library/competitive-battlecard"><img src="https://agentmods.dev/badge/skills/varunk130/ai-gtm-skill-library/competitive-battlecard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,960 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00080 $0.01960
Opus 5.5 $0.00032 $0.00784
Sonnet 5.5 $0.00016 $0.00392
Haiku 4.5 $0.00008 $0.00196

Measured 1mo ago against content hash 54d4fceaa906, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

competitive-battlecard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

gtm-skills/competitive-battlecard/SKILL.md · 134 lines

How it starts

The opening of the file, as written. The whole thing — 134 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Competitive Battlecard

Generate a deal-specific competitive battlecard in minutes when a competitor surfaces in an active opportunity. Sales reps get a focused, defensible playbook - not a 30-page positioning deck - that maps directly to the deal context (industry, company size, current stack) so they can respond confidently in the next call.

This skill assumes you already have a working understanding of the competitor (or have run win-loss-analysis / competitive-positioning). It is the delivery layer - turning prior intelligence into something a rep can act on between meetings. No external sources are queried; the skill produces the battlecard from the inputs you provide.

Core Principle

A battlecard is a constraint, not just a cheat sheet. Its job is to keep reps on the messages that win and off the messages that lose - especially the ones that feel compelling in the moment but historically tank deals. Half the value is the "do not say" list.


What You'll Get

Section Description
Positioning Matrix Side-by-side comparison on the 4-6 dimensions the buyer actually weighs
Top 3 Objections + Responses The objections this competitor's reps are trained to plant, with battle-tested responses
Trap Questions 3-5 questions the rep can ask the buyer that are easy for us to answer and hard for them - surfaces our strengths without naming the competitor
Proof Points Customer outcomes, case study one-liners, and metrics, mapped to the deal's industry/size when possible
"Do Not Say" List The 3-5 talking points that feel right but lose deals - with the reason each one backfires
Discovery Re-Open Suggested questions to re-open discovery if the rep has been pulled into a feature comparison too early
Next-Step Recommendation The specific next action that historically advances deals against this competitor (POC structure, exec alignment, security-led demo, etc.)

Read the full file on GitHub · 134 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 134 lines · 80 tokens per session scan A 54d4fceaa906

Subscribe to this mod's changes

competitive-battlecard is a skill published in the GitHub repository varunk130/ai-gtm-skill-library (7 stars, last pushed 10d ago), licensed MIT. It adds 80 tokens to every session and 1,960 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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