foundations-game-theory

foundations-game-theory is a skill for Codex from vasilyu1983/AI-Agents-public. It costs 37 tokens per session (9,931 once invoked), scanned A, original, MIT.

A set of 22 game-theory concepts for situations where people, teams, or software agents make strategic choices that affect one another.

In plain words
What is it for?
Use it to design auctions and other rule systems, model negotiations and debates, assign credit, and coordinate agent teams.
Why use it?
It helps reveal incentive and coordination problems, such as free-riding, conflicting goals, unfair cost sharing, or low trust.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions subagents; mentions Claude Code; mentions Codex.

Good fit Use it to design auctions and other rule systems, model negotiations and debates, assign credit, and coordinate agent teams.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/vasilyu1983/ai-agents-public/foundations-game-theory
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add vasilyu1983/AI-Agents-public --skill foundations-game-theory
Clone the repo
git clone --depth 1 https://github.com/vasilyu1983/AI-Agents-public

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for foundations-game-theory

README.md
[![agentmods](https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/foundations-game-theory/github.svg)](https://agentmods.dev/skills/vasilyu1983/ai-agents-public/foundations-game-theory)
Your own site
<a href="https://agentmods.dev/skills/vasilyu1983/ai-agents-public/foundations-game-theory"><img src="https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/foundations-game-theory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for foundations-game-theory

Your own site · 80×15
<a href="https://agentmods.dev/skills/vasilyu1983/ai-agents-public/foundations-game-theory"><img src="https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/foundations-game-theory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 9,931 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 216
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.09931
Opus 5 $0.00018 $0.04966
Sonnet 5 $0.00007 $0.01986
Haiku 4.5 $0.00004 $0.00993

Measured 9d ago against content hash 70821d416625, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

foundations-game-theory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

frameworks/shared-skills/skills/foundations-game-theory/SKILL.md · 392 lines

How it starts

The opening of the file, as written. The whole thing — 392 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Game Theory Foundations

22 applied game-theory primitives for strategic decision systems, backed by a formal theory map. Each applied primitive solves a specific incentive or coordination failure. Primitives are domain-agnostic: the same mechanism that prevents free-riding in agent teams prevents cost-shifting in partnership contracts; the same auction that routes tasks routes ad placements.

For the agent-team applied recipe layer (team.yaml manifest fields, agent-team anti-patterns, agent-team decision checklist, composition recipes for typical agent-team scenarios), see agents-subagents/references/game-theory-agent-teams.md.

Contents


Quick Reference

Primitive Domain Recipe Stub
Belief-Driven Coordination (ECON) Multi-party teams, distributed analysis, agent teams Members optimize against beliefs about co-members; reduces redundant work and inter-member chat
Adversarial Debate Content moderation, risk review, audit Two heterogeneous evaluators + reasoning-tree synthesis; no majority vote
Auction-Based Routing Ad placement, task delegation, resource allocation Sealed-bid truthful auction; highest-value-per-cost wins
Shapley Contribution Attribution, revenue sharing, team composition Marginal-contribution average across subsets
Reputation-Gated Autonomy Supplier qualification, agent oversight, fraud gating Tiered trust: proven → standard → probationary; oversight inversely proportional
Cooperation and Defection Partnership design, incentive alignment, compliance Iterated PD structure; payoff-scale to detect defection tendency
Mechanism Design for Synthesis Decision aggregation, voting, policy-making Vickrey truthful-revelation; dissent is a required section
Courtroom-Style Debate Legal review, risk go/no-go, claim verification Plaintiff/defense/court structure + progressive RAG + role-switching
Pareto-Nash Multi-Objective Product tradeoffs, regulatory vs growth, pricing tiers Map Pareto frontier; pick dominant options; flag non-dominated set
Evolutionary Coordination Search Algorithm selection, prompt tuning, rule evolution LLM-mutated program + fitness signal; ShinkaEvolve for sample efficiency
Prediction Market Confidence Forecasting, risk calibration, hiring decisions Stake-weighted confidence; CritiCal calibration step before stake
Negotiation ZOPA/BATNA Pricing, partnership terms, resource contention Map BATNA/ZOPA per party; target overlap zone; use interests not positions
Reasoning-Tree Audit High-stakes synthesis, compliance review, claim checking Trace claims to evidence at First Point of Disagreement; reject unsupported majority
Per-Claim Credibility Scoring Misinformation detection, adversarial content, security Evidence quality × corroboration weight per claim; isolate high-risk claims
Generative Social Choice Multi-stakeholder policy, diverse-user product decisions Maximin selection across candidate outputs; preserve minority-signal coverage
Meta-Debate Role Routing Debate setup, role-fit selection, agent teams Two-stage proposal + peer-review picks plaintiff/defense/judge from a pool
Online Shapley Prompt Evolution High-frequency teams, prompt tuning over many runs Per-member prompt mutation guided by Shapley contribution (HiveMind)
Beyond Majority Voting (BMV) Best-of-N synthesis (discrete answer), ensemble selection Optimal Weight (confidence × calibration) + Inverse Surprising Popularity
Radial Consensus Score (RCS) Best-of-N synthesis (open-ended generation), self-consistency Embedding-centroid selector for semantically clustered, lexically diverse answers
Conformal Social Choice High-stakes debate verdicts, act/escalate gates Calibrated prediction set: singleton acts, multi-answer set escalates
Attested Delegation Contracts Cross-trust subagent routing, agent marketplaces, external tools Route by verified capability and bounded contract, not self-claimed quality
Coalition Formation Routing Large teams, departments, multi-workstream audits Form stable subteams before synthesis; avoid flat-panel overload

Read the full file on GitHub · 392 lines

Files

What ships with it

30 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 392 lines · 37 tokens per session scan A 70821d416625

Subscribe to this mod's changes

foundations-game-theory is a skill published in the GitHub repository vasilyu1983/AI-Agents-public (87 stars, last pushed 10d ago), licensed MIT. It adds 37 tokens to every session and 9,931 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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