content-editing

content-editing is a skill for Claude Code, Codex from vercel-labs/marketing-team-eve-template. It costs 32 tokens per session (471 once invoked), scanned A, original, MIT.

A step-by-step editing guide for improving long-form writing before it is handed back.

In plain words
What is it for?
Use it to revise articles, documentation, proposals, and other substantial drafts for meaning, voice, reader value, evidence, and specificity.
Why use it?
It prevents drafts from being unclear, inconsistent, unsupported, or too vague by checking one quality at a time.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Use it to revise articles, documentation, proposals, and other substantial drafts for meaning, voice, reader value, evidence, and specificity.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/vercel-labs/marketing-team-eve-template/content-editing
About the project

vercel-labs/marketing-team-eve-template is a deployable team of AI marketing agents led by a coordinating agent that delegates launches, writing, and conversion work to specialists. Teams use it through Slack or a terminal to create blog drafts, social posts, and email campaigns in Notion, Typefully, and Resend, with approval required for irreversible actions. The catalogue skills and instructions define workflows for using this marketing team.

vercel-labs/marketing-team-eve-template · 436 stars · on GitHub · vercel.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add vercel-labs/marketing-team-eve-template --skill content-editing
Clone the repo
git clone --depth 1 https://github.com/vercel-labs/marketing-team-eve-template

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for content-editing

README.md
[![agentmods](https://agentmods.dev/badge/skills/vercel-labs/marketing-team-eve-template/content-editing/github.svg)](https://agentmods.dev/skills/vercel-labs/marketing-team-eve-template/content-editing)
Your own site
<a href="https://agentmods.dev/skills/vercel-labs/marketing-team-eve-template/content-editing"><img src="https://agentmods.dev/badge/skills/vercel-labs/marketing-team-eve-template/content-editing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for content-editing

Your own site · 80×15
<a href="https://agentmods.dev/skills/vercel-labs/marketing-team-eve-template/content-editing"><img src="https://agentmods.dev/badge/skills/vercel-labs/marketing-team-eve-template/content-editing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 471 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00471
Opus 5 $0.00016 $0.00235
Sonnet 5 $0.00006 $0.00094
Haiku 4.5 $0.00003 $0.00047

Measured 12d ago against content hash ac7bef675578, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

content-editing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agent/subagents/content-marketer/skills/content-editing/SKILL.md · 20 lines

What it actually says

Content editing

Edit in passes, one dimension at a time. Re-reading a draft looking for everything at once finds nothing; each pass below has a single question. After a pass, check you haven't broken an earlier one.

  1. Does it make sense? Find the sentences carrying two ideas, the pronouns with no clear referent, the jargon a reader outside the company wouldn't know, and the point buried under qualifications. Fix structure before wording.
  2. Does it sound like us? One voice throughout. Watch for the register slipping into corporate abstraction in the middle sections, which is usually where the writer got bored. Check against the brand context's voice, not your own defaults.
  3. Does the reader care? For each section, ask what the reader gets from it. A feature described without a consequence fails this pass: say what it lets them do or cut it. If the answer is "it's context", it's probably too long.
  4. Is it proven? Every claim needs a number, a source, a named example, or an explicit hedge. Mark the ones that have none. You are not verifying them here, you're finding them: flag what needs a source rather than softening it into vagueness.
  5. Is it specific? Replace the general with the concrete. "Significantly faster" becomes the measured figure; "many teams" becomes the count you can support; "leading companies" becomes names you have permission to use. If you can't get the specific, drop the claim rather than keeping the vague version.

Then the mechanical pass: cut hedges and filler, break up sentences over about 25 words, kill passive voice where an actor exists, make sure each paragraph opens on its own point, and check the opening earns the second sentence.

Read references/editing-checklist.md for the pass-by-pass checks, and references/common-problems.md for the recurring failure patterns and their fixes.

This skill is about structure and argument. writing-quality carries the word-level rules, the AI phrases to avoid, and the plain-English list; load both.

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 20 lines · 32 tokens per session scan A ac7bef675578

Subscribe to this mod's changes

content-editing is a skill published in the GitHub repository vercel-labs/marketing-team-eve-template (436 stars, last pushed 22d ago), licensed MIT. It adds 32 tokens to every session and 471 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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