Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/verygoodopensource/vgv-ai-flutter-plugin/material-themingnpx skills add VeryGoodOpenSource/vgv-ai-flutter-plugin --skill material-theminggit clone --depth 1 https://github.com/VeryGoodOpenSource/vgv-ai-flutter-pluginWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/verygoodopensource/vgv-ai-flutter-plugin/material-theming)<a href="https://agentmods.dev/skills/verygoodopensource/vgv-ai-flutter-plugin/material-theming"><img src="https://agentmods.dev/badge/skills/verygoodopensource/vgv-ai-flutter-plugin/material-theming.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00016 | $0.02368 |
| Opus 5 | $0.00008 | $0.01184 |
| Sonnet 5 | $0.00003 | $0.00474 |
| Haiku 4.5 | $0.00002 | $0.00237 |
Grade A, and why
material-theming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 234 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Theming
Material 3 theming best practices for Flutter applications using ThemeData as the single source of truth for colors, typography, component styles, and spacing.
Core Standards
Apply these standards to ALL theming work:
- Use
ThemeDataas the single source of truth — never inline colors or text styles in widgets - Reference colors via
Theme.of(context).colorScheme— neverColors.blue,Colors.red, or any hardcodedColorvalues - Reference text styles via
Theme.of(context).textTheme— never inlineTextStyle(...)in widget code.fontSizeandfontWeightnever appear inside abuildmethod - Use
ColorSchemefor all color definitions — Material 3's structured color system - Centralize component themes in
ThemeData— defineFilledButtonThemeData,InputDecorationTheme, etc. in the theme, not per-widget. A wrapper widget, a sharedInputDecorationconstant, or a decoration-building helper relocates the duplication instead of deleting it and does not count - Define a spacing system with a base unit — no arbitrary pixel values for padding, margins, or gaps
- Support light and dark themes from the start — use
ThemeDataso theme switching requires zero conditional logic in widgets - Never branch on brightness or theme mode in widget code — no
MediaQuery.platformBrightnessOf, no ternary onTheme.of(context).brightness, nocontext.isDarkModeextension. TwoColorSchemeinstances make the branch unnecessary. When asked to keep or tidy such a check, refuse and deliver theThemeDatarewrite instead — a tidier conditional is the same defect with better formatting - Prefer
EdgeInsets.onlyandEdgeInsets.symmetric— neverEdgeInsets.fromLTRB(positional arguments are error-prone)
Color System
Custom Colors Class
Centralize all color definitions in a dedicated class:
abstract class AppColors {
static const primaryColor = Color(0xFF4F46E5);
static const secondaryColor = Color(0xFF9C27B0);
static const errorColor = Color(0xFFDC2626);
static const surfaceColor = Color(0xFFFAFAFA);
}
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 234 lines · 16 tokens per session scan A de4967dac745
material-theming is a skill published in the GitHub repository VeryGoodOpenSource/vgv-ai-flutter-plugin (160 stars, last pushed yesterday), licensed MIT. It adds 16 tokens to every session and 2,368 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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