Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add VoDaiLocz/kilo-kit-mcp --skill mobile-designgit clone --depth 1 https://github.com/VoDaiLocz/kilo-kit-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vodailocz/kilo-kit-mcp/mobile-design)<a href="https://agentmods.dev/skills/vodailocz/kilo-kit-mcp/mobile-design"><img src="https://agentmods.dev/badge/skills/vodailocz/kilo-kit-mcp/mobile-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vodailocz/kilo-kit-mcp/mobile-design"><img src="https://agentmods.dev/badge/skills/vodailocz/kilo-kit-mcp/mobile-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.03605 |
| Opus 5 | $0.00023 | $0.01802 |
| Sonnet 5 | $0.00009 | $0.00721 |
| Haiku 4.5 | $0.00005 | $0.00361 |
Grade A, and why
mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
98% identical to mobile-design — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 395 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Mobile Design System
Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable. Core Principle: Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.
🔧 Runtime Scripts
Execute these for validation (don't read, just run):
| Script | Purpose | Usage |
|---|---|---|
scripts/mobile_audit.py |
Mobile UX & Touch Audit | python scripts/mobile_audit.py <project_path> |
🔴 MANDATORY: Read Reference Files Before Working!
⛔ DO NOT start development until you read the relevant files:
Universal (Always Read)
| File | Content | Status |
|---|---|---|
| mobile-design-thinking.md | ⚠️ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults | ⬜ CRITICAL FIRST |
| touch-psychology.md | Fitts' Law, gestures, haptics, thumb zone | ⬜ CRITICAL |
| mobile-performance.md | RN/Flutter performance, 60fps, memory | ⬜ CRITICAL |
| mobile-backend.md | Push notifications, offline sync, mobile API | ⬜ CRITICAL |
| mobile-testing.md | Testing pyramid, E2E, platform-specific | ⬜ CRITICAL |
| mobile-debugging.md | Native vs JS debugging, Flipper, Logcat | ⬜ CRITICAL |
| mobile-navigation.md | Tab/Stack/Drawer, deep linking | ⬜ Read |
| mobile-typography.md | System fonts, Dynamic Type, a11y | ⬜ Read |
| mobile-color-system.md | OLED, dark mode, battery-aware | ⬜ Read |
| decision-trees.md | Framework/state/storage selection | ⬜ Read |
🧠 mobile-design-thinking.md is PRIORITY! This file ensures AI thinks instead of using memorized patterns.
Platform-Specific (Read Based on Target)
| Platform | File | Content | When to Read |
|---|---|---|---|
| iOS | platform-ios.md | Human Interface Guidelines, SF Pro, SwiftUI patterns | Building for iPhone/iPad |
| Android | platform-android.md | Material Design 3, Roboto, Compose patterns | Building for Android |
| Cross-Platform | Both above | Platform divergence points | React Native / Flutter |
What ships with it
13 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- decision-trees.md 16 KB
- mobile-backend.md 14 KB
- mobile-color-system.md 10.0 KB
- mobile-debugging.md 4.2 KB
- mobile-design-thinking.md 17 KB
- mobile-navigation.md 12 KB
- mobile-performance.md 19 KB
- mobile-testing.md 11 KB
- mobile-typography.md 10 KB
- platform-android.md 19 KB
- platform-ios.md 17 KB
- scripts/mobile_audit.py 35 KB runs code
- touch-psychology.md 16 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 395 lines · 47 tokens per session scan A ec74cda5e195
mobile-design is a skill published in the GitHub repository VoDaiLocz/kilo-kit-mcp (26 stars, last pushed 2d ago), licensed Apache-2.0. It adds 47 tokens to every session and 3,605 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to mobile-design, differing in 6 lines, and is treated as a copy.
Other skills, from other repositories
hig
Applies Human Interface Guidelines (HIG) principles — Hierarchy, Harmony, and Consistency — to UI/UX designs to ensure intuitive and cohesive interfaces / Menerapkan prinsip Human Interface Guidelines (HIG) — Hierarchy, Harmony, dan Consistency — pada desain UI/UX untuk memastikan antarmuka yang intuitif dan kohesif.
godmode-ui-ux
Use when acting as the authoritative design lead for all frontend work, enforcing brand discovery, Anti-Slop rules, DTCG design tokens, fluid motion, and data-driven design generation.
design-spells
Use when adding curated micro-interactions, delightful animations, and subtle design details that add magic and personality to web and mobile apps.
android-accessibility
Use when building or reviewing Android UI for accessibility. Covers TalkBack, content descriptions, touch targets, Compose semantics, focus order, and Accessibility Scanner testing.
android-ui-engineering
Use when building UI with Jetpack Compose. Covers component design, state hoisting, recomposition optimization, Material 3 theming, Navigation 3, adaptive layouts for large screens, previews, screenshot verification, and XML interop.
app-icon-optimization
When the user wants to design, test, or improve their app icon to increase tap-through rate and conversions in App Store search and browse. Use when the user mentions "app icon", "icon design", "icon A/B test", "icon variants", "tap-through rate", "icon conversion", "icon refresh", or wants to know what makes a good…