ag-kit: Skill for Claude Code

.agents/skills/mobile-design/SKILL.md

mobile-design is a skill for Claude Code from vudovn/ag-kit. It costs 47 tokens per session (3,644 once invoked), scanned A, original, MIT.

A guide to designing mobile apps for iOS and Android with touch-first layouts, platform conventions, battery awareness, and support for unreliable connections. It applies to React Native, Flutter, and native apps.

In plain words
What is it for?
Use it to plan interactions, screen layouts, performance, offline behavior, app backends, testing, and debugging for mobile apps.
Why use it?
It helps teams account for mobile constraints instead of treating a phone as a small desktop computer.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: installed under .agents/ (shared by several agents).

This is vudovn/ag-kit's own configuration. It tells Claude Code how to work on ag-kit itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ag-kit configures →

not rated 8.2krepo +10 3d ago A scan Socket: passSnyk: passSkillSpector: pass 47 tokens original MIT
About the project

AG Kit is a toolkit that gives Google Antigravity coding agents a structured workspace with rules, skills, specialist agents, workflows, persistent memory, orchestration, MCP guidance, and a safety hook. It is for building and operating agent workflows in Antigravity, and its catalogue entries provide parts of that workspace contract.

vudovn/ag-kit · 8,199 stars · on GitHub · ag-kit.unikorn.vn

Reuse

Borrowing it

Nothing to install: this file belongs to vudovn/ag-kit. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/vudovn/ag-kit/main/.agents/skills/mobile-design/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/vudovn/ag-kit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/vudovn/ag-kit/mobile-design/github.svg)](https://agentmods.dev/skills/vudovn/ag-kit/mobile-design)
Your own site
<a href="https://agentmods.dev/skills/vudovn/ag-kit/mobile-design"><img src="https://agentmods.dev/badge/skills/vudovn/ag-kit/mobile-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/vudovn/ag-kit/mobile-design"><img src="https://agentmods.dev/badge/skills/vudovn/ag-kit/mobile-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,644 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 May 2026
  • Snyk pass 18 May 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.03644
Opus 5.5 $0.00019 $0.01458
Sonnet 5.5 $0.00009 $0.00729
Haiku 4.5 $0.00005 $0.00364

Measured 1mo ago against content hash 8ecbbfe0b7db, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

mobile-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/mobile_audit.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

8 near-identical copies found in the catalogue:

.agents/skills/mobile-design/SKILL.md · 397 lines

How it starts

The opening of the file, as written. The whole thing — 397 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Design System

Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable. Core Principle: Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.


🔧 Runtime Scripts

Execute these for validation (don't read, just run):

Script Purpose Usage
scripts/mobile_audit.py Mobile UX & Touch Audit python scripts/mobile_audit.py <project_path>

🔴 MANDATORY: Read Reference Files Before Working!

⛔ DO NOT start development until you read the relevant files:

Universal (Always Read)

File Content Status
mobile-design-thinking.md ⚠️ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults ⬜ CRITICAL FIRST
touch-psychology.md Fitts' Law, gestures, haptics, thumb zone ⬜ CRITICAL
mobile-performance.md RN/Flutter performance, 60fps, memory ⬜ CRITICAL
mobile-backend.md Push notifications, offline sync, mobile API ⬜ CRITICAL
mobile-testing.md Testing pyramid, E2E, platform-specific ⬜ CRITICAL
mobile-debugging.md Native vs JS debugging, RN DevTools, Logcat ⬜ CRITICAL
mobile-navigation.md Tab/Stack/Drawer, deep linking ⬜ Read
mobile-typography.md System fonts, Dynamic Type, a11y ⬜ Read
mobile-color-system.md OLED, dark mode, battery-aware ⬜ Read
decision-trees.md Framework/state/storage selection ⬜ Read

🧠 mobile-design-thinking.md is PRIORITY! This file ensures AI thinks instead of using memorized patterns.

Platform-Specific (Read Based on Target)

Platform File Content When to Read
iOS platform-ios.md Human Interface Guidelines, SF Pro, SwiftUI patterns Building for iPhone/iPad
Android platform-android.md Material Design 3, Roboto, Compose patterns Building for Android
Cross-Platform Both above Platform divergence points React Native / Flutter

Read the full file on GitHub · 397 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 397 lines · 47 tokens per session scan A 8ecbbfe0b7db

Subscribe to this mod's changes

mobile-design is a skill published in the GitHub repository vudovn/ag-kit (8,199 stars, last pushed 3d ago), licensed MIT. It adds 47 tokens to every session and 3,644 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

glance-canonical-layouts

Use this skill to create home screen widgets using Jetpack Glance Canonical Layouts from the Android Platform Samples project, or when asked to implement standard widget layout patterns (including Check List, Image Grid, Snap Scrolling, and Standard Toolbar).

android/skills · 56 tokens

display-glasses-with-jetpack-compose-glimmer

Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. This skill covers foundational Glimmer design principles, workflows for implementing Jetpack Compose Glimmer, and interaction models for the glasses form factor. Use this skill to build an…

android/skills · 91 tokens

expo-design-system

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing…

expo/skills · 197 tokens

flutter-build-responsive-layout

Use LayoutBuilder, MediaQuery, or Expanded/Flexible to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.

flutter/agent-plugins · 51 tokens

axiom-audit-liquid-glass

Use when the user mentions Liquid Glass review, iOS 26 UI updates, toolbar improvements, or visual effect migration.

CharlesWiltgen/Axiom · 32 tokens

axiom-audit-ux-flow

Use when the user mentions UX flow issues, dead-end views, dismiss traps, missing empty states, broken user journeys, or wants a UX audit of their iOS app.

CharlesWiltgen/Axiom · 43 tokens