volcengine-landing-zone

volcengine-landing-zone is a skill for Claude Code from volcengine/volcengine-skills. It costs 48 tokens per session (3,554 once invoked), scanned A, original, MIT.

A set of procedures for planning and managing a Volcengine Landing Zone, a structured cloud foundation for organizations, accounts, identity, finances, auditing, and networks.

In plain words
What is it for?
Use it to analyze, design, configure, or manage Volcengine organization structure, accounts, billing relationships, access control, audit logs, and network foundations.
Why use it?
It helps teams establish cloud infrastructure consistently and follow the correct path for each setup or management task.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the volcengine-identity-access-control plugin — 1 skill shipped together

Good fit Use it to analyze, design, configure, or manage Volcengine organization structure, accounts, billing relationships, access control, audit logs, and network foundations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/volcengine/volcengine-skills/volcengine-landing-zone
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add volcengine/volcengine-skills --skill volcengine-landing-zone
Clone the repo
git clone --depth 1 https://github.com/volcengine/volcengine-skills

Made for: Claude Code.

Or install volcengine-identity-access-control, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for volcengine-landing-zone

README.md
[![agentmods](https://agentmods.dev/badge/skills/volcengine/volcengine-skills/volcengine-landing-zone.svg)](https://agentmods.dev/skills/volcengine/volcengine-skills/volcengine-landing-zone)
Your own site
<a href="https://agentmods.dev/skills/volcengine/volcengine-skills/volcengine-landing-zone"><img src="https://agentmods.dev/badge/skills/volcengine/volcengine-skills/volcengine-landing-zone.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,554 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 55
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 86
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.03554
Opus 5 $0.00024 $0.01777
Sonnet 5 $0.00010 $0.00711
Haiku 4.5 $0.00005 $0.00355

Measured 7d ago against content hash fd43e1d077c8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

volcengine-landing-zone scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (assets/blueprints/landing-zone-setup/04-log/tos_activate.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/volcengine-identity-access-control/skills/volcengine-landing-zone/SKILL.md · 167 lines

How it starts

The opening of the file, as written. The whole thing — 167 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Volcengine Landing Zone

This skill supports consulting, analysis, setup, and management tasks for a Volcengine Landing Zone, including organization design, account structure, finance relationships, identity, audit, and network foundations.

For clarity, the skill is organized as an intent router plus shared playbooks and path-specific guidebooks.

Path Anchors (Resolve Once Before Any Real Execution)

Relative paths in this skill such as ./skills/volcengine-landing-zone/... and ./volcengine-landing-zone-workspace/... are not relative to an arbitrary current working directory. Resolve them through these two anchors once, then reuse them throughout the run:

  • SKILL_ROOT: the absolute install root of this skill, which contains this SKILL.md. Read-only assets such as built-in blueprints, HTML templates, tos_activate.py, and baseline.schema.json live here. Any ./skills/volcengine-landing-zone/<x> path resolves to ${SKILL_ROOT}/<x>.
  • WORKSPACE_ROOT: the writable runtime root for this run. By default it is <current working directory>/volcengine-landing-zone-workspace/, unless the user explicitly provides another writable location. Execution copies, output files, and baseline runtime state all live here. Any ./volcengine-landing-zone-workspace/<x> path resolves to ${WORKSPACE_ROOT}/<x>.

Use the resolved absolute paths for all later reads and writes. Do not rely on process cwd.

Local File Display

Whenever a local file must be placed in front of the user, such as a solution confirmation HTML file, login information, initial passwords, or a summary report, follow the protocol in display-protocol.md: copy into the workspace, then open the file for the user first; if opening is unavailable or fails, degrade to delivering its absolute path plus one short guidance line; in the worst case, retell the plan in chat as an explicitly marked degraded fallback. Keep the safety boundary, then stop and wait. G1, G4, STEP 0, and STEP 3 all reference that protocol.

Read the full file on GitHub · 167 lines

Files

What ships with it

44 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 167 lines · 48 tokens per session scan A fd43e1d077c8

Subscribe to this mod's changes

volcengine-landing-zone is a skill published in the GitHub repository volcengine/volcengine-skills (19 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 3,554 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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