Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add volcengine/volcengine-skills --skill volcengine-landing-zonegit clone --depth 1 https://github.com/volcengine/volcengine-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/volcengine/volcengine-skills/volcengine-landing-zone)<a href="https://agentmods.dev/skills/volcengine/volcengine-skills/volcengine-landing-zone"><img src="https://agentmods.dev/badge/skills/volcengine/volcengine-skills/volcengine-landing-zone.svg" alt="Measured on agentmods" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 2 findings, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Excessive Agency · line 55 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
- medium Excessive Agency · line 86 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00048 | $0.03554 |
| Opus 5 | $0.00024 | $0.01777 |
| Sonnet 5 | $0.00010 | $0.00711 |
| Haiku 4.5 | $0.00005 | $0.00355 |
Grade A, and why
volcengine-landing-zone scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 167 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Volcengine Landing Zone
This skill supports consulting, analysis, setup, and management tasks for a Volcengine Landing Zone, including organization design, account structure, finance relationships, identity, audit, and network foundations.
For clarity, the skill is organized as an intent router plus shared playbooks and path-specific guidebooks.
Path Anchors (Resolve Once Before Any Real Execution)
Relative paths in this skill such as ./skills/volcengine-landing-zone/... and
./volcengine-landing-zone-workspace/... are not relative to an arbitrary current working directory.
Resolve them through these two anchors once, then reuse them throughout the run:
SKILL_ROOT: the absolute install root of this skill, which contains thisSKILL.md. Read-only assets such as built-in blueprints, HTML templates,tos_activate.py, andbaseline.schema.jsonlive here. Any./skills/volcengine-landing-zone/<x>path resolves to${SKILL_ROOT}/<x>.WORKSPACE_ROOT: the writable runtime root for this run. By default it is<current working directory>/volcengine-landing-zone-workspace/, unless the user explicitly provides another writable location. Execution copies, output files, and baseline runtime state all live here. Any./volcengine-landing-zone-workspace/<x>path resolves to${WORKSPACE_ROOT}/<x>.
Use the resolved absolute paths for all later reads and writes. Do not rely on process cwd.
Local File Display
Whenever a local file must be placed in front of the user, such as a solution confirmation HTML file, login information, initial passwords, or a summary report, follow the protocol in display-protocol.md: copy into the workspace, then open the file for the user first; if opening is unavailable or fails, degrade to delivering its absolute path plus one short guidance line; in the worst case, retell the plan in chat as an explicitly marked degraded fallback. Keep the safety boundary, then stop and wait. G1, G4, STEP 0, and STEP 3 all reference that protocol.
What ships with it
44 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- assets/blueprints/account-factory/account-create/main.tf 8.9 KB
- assets/blueprints/account-factory/account-create/outputs.tf 530 B
- assets/blueprints/account-factory/account-create/variables.tf 1.2 KB
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/main.tf 27 KB
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/outputs.tf 695 B
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/providers.tf 764 B
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/README.md 3.8 KB
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/variables.tf 2.3 KB
- assets/blueprints/account-factory/baselines/network-cross-account-connectivity/versions.tf 171 B
- assets/blueprints/account-factory/baselines/README.md 2.9 KB
- assets/blueprints/landing-zone-setup/01-organization/main.tf 4.3 KB
- assets/blueprints/landing-zone-setup/01-organization/outputs.tf 1.4 KB
- assets/blueprints/landing-zone-setup/01-organization/terraform.tfvars.example 483 B
- assets/blueprints/landing-zone-setup/01-organization/variables.tf 2.2 KB
- assets/blueprints/landing-zone-setup/02-finance/main.tf 4.7 KB
- assets/blueprints/landing-zone-setup/02-finance/outputs.tf 338 B
- assets/blueprints/landing-zone-setup/02-finance/variables.tf 1.2 KB
- assets/blueprints/landing-zone-setup/03-identity/main.tf 7.4 KB
- assets/blueprints/landing-zone-setup/03-identity/outputs.tf 4.1 KB
- assets/blueprints/landing-zone-setup/03-identity/variables.tf 1.1 KB
- assets/blueprints/landing-zone-setup/04-log/default-trail-event-sources.json 4.1 KB
- assets/blueprints/landing-zone-setup/04-log/main.tf 12 KB
- assets/blueprints/landing-zone-setup/04-log/outputs.tf 259 B
- assets/blueprints/landing-zone-setup/04-log/tos_activate.py 11 KB runs code
- assets/blueprints/landing-zone-setup/04-log/variables.tf 770 B
- assets/blueprints/landing-zone-setup/05-network/main.tf 44 KB
- assets/blueprints/landing-zone-setup/05-network/outputs.tf 2.3 KB
- assets/blueprints/landing-zone-setup/05-network/terraform.tfvars.example 1.5 KB
- assets/blueprints/landing-zone-setup/05-network/variables.tf 3.0 KB
- assets/html/landing-zone-setup-report-template.html 6.8 KB
- assets/html/landing-zone-solution-plan.html 76 KB
- references/account-factory/baseline.schema.json 4.4 KB
- references/account-factory/examples/network-cross-account-connectivity.baseline.json 3.4 KB
- references/account-factory/guidebook.md 25 KB
- references/display-protocol.md 3.5 KB
- references/failure-recovery.md 8.3 KB
- references/interaction-contract.md 3.8 KB
- references/landing-zone-setup/01-organization.md 2.8 KB
- references/landing-zone-setup/02-finance.md 2.3 KB
- references/landing-zone-setup/03-identity.md 4.6 KB
- references/landing-zone-setup/04-log.md 4.3 KB
- references/landing-zone-setup/05-network.md 6.6 KB
- references/landing-zone-setup/guidebook.md 11 KB
- references/preflight-checks.md 12 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 167 lines · 48 tokens per session scan A fd43e1d077c8
volcengine-landing-zone is a skill published in the GitHub repository volcengine/volcengine-skills (19 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 3,554 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.
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