Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add w1ne/kernelCAD-web --skill kernelcad-studio-paintgit clone --depth 1 https://github.com/w1ne/kernelCAD-webWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/w1ne/kernelcad-web/kernelcad-studio-paint)<a href="https://agentmods.dev/skills/w1ne/kernelcad-web/kernelcad-studio-paint"><img src="https://agentmods.dev/badge/skills/w1ne/kernelcad-web/kernelcad-studio-paint/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/w1ne/kernelcad-web/kernelcad-studio-paint"><img src="https://agentmods.dev/badge/skills/w1ne/kernelcad-web/kernelcad-studio-paint.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.00299 |
| Opus 5.5 | $0.00019 | $0.00120 |
| Sonnet 5.5 | $0.00009 | $0.00060 |
| Haiku 4.5 | $0.00005 | $0.00030 |
Grade A, and why
kernelcad-studio-paint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Studio viewer and paint review
Show the model
- After a green full
evaluate_script, callopen_in_studioonce per project per response and give the user its URL. Reuse that URL; do not call it again in the same response. WhilemeshStatusisbuilding, pollget_project, notopen_in_studio. - For a later revision call
open_in_studio({ project: "<slug>", ... })once; the new viewer replaces the old one.
Paint review
In Studio the user can paint over the model to mark what to change. Fetch the
newest marks with review_paint_peek_latest({}) (pass paths_only: true to
skip inline PNGs). The packet holds a screenshot, a red mask and the list of
parts the paint hit. Edit only those parts, re-evaluate, and show the revision.
If the tool returns empty, ask the user to paint and submit again. This tool
is only listed when the server can see the Studio session; if it is absent, ask
the user to describe the change in words.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 26 lines · 47 tokens per session scan A 30b09131c592
kernelcad-studio-paint is a skill published in the GitHub repository w1ne/kernelCAD-web (30 stars, last pushed today), licensed MIT. It adds 47 tokens to every session and 299 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-14.
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