Weaverse/.agents

Agents, skills, commands, and rules for AI-powered coding tools — used daily to supercharge development productivity.

37Stars on the repository
18Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

code-review

01

Weaverse/.agents

Skill Claude CodeCodex

Perform thorough code reviews focusing on unused code, duplications, coding patterns, bugs, and optimizations. Use when user wants code reviewed or audited. Read-only - outputs findings without making changes.

37 2mo ago A 42 tokens

commit

02

Weaverse/.agents

Skill Claude CodeCodex

Commit changes with well-crafted messages, grouping related files into separate commits.

37 2mo ago A 13 tokens

debug

03

Weaverse/.agents

Skill Claude CodeCodex

Instrument web/web-app code with structured debug logging via a global variable (window.debuglogs). Produces a clean JSON timeline for reproducing and diagnosing bugs. Use when user wants to debug a feature or track down a bug.

37 2mo ago A 48 tokens

feature-plan

04

Weaverse/.agents

Skill Claude CodeCodex

Create detailed implementation plans for features. Asks clarifying questions, suggests solutions, proposes architecture, and outputs a structured plan document. Use when user wants to plan a feature before coding.

37 2mo ago A 40 tokens

frontend-design

05

Weaverse/.agents

Skill Claude CodeCodex

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

37 2mo ago A 43 tokens

handoff

06

Weaverse/.agents

Skill Claude CodeCodex

Capture current work context for handoff to another agent/developer. Gathers git state, todos, and modified files into a structured handoff document saved to the related spec folder.

37 2mo ago A 39 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: